RenderToEnvironmentMap.OnResetDevice() Method (Microsoft.DirectX.Direct3D)

Should be called after a device is reset and before any other methods are called, if Device.IsUsingEventHandlers is set to false.

Definition

Visual Basic Public Sub OnResetDevice()
C# public void OnResetDevice();
C++ public:
void OnResetDevice();
JScript public function OnResetDevice();

Remarks

Because Device.IsUsingEventHandlers is set to true by default, under normal circumstances it is unnecessary to call RenderToEnvironmentMap.OnResetDevice. However, if at any point Device.IsUsingEventHandlers is set to false, RenderToEnvironmentMap.OnResetDevice should be called immediately after the device is reset.