IWMSPlayer.NetworkAddress (C#)
The NetworkAddress property retrieves the network address of the client that is receiving content from the server.
string = IWMSPlayer.NetworkAddress;
Property Value
A string containing the network address.
Remarks
This property is read-only. The network address is returned by the socket on the Windows Media server. Therefore, the address can be that of the player receiving the content, but it can also be the address of the firewall, the network address translatoror the router if these are in the network path.
Example
using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;
// Declare variables.
WMSServer Server;
IWMSPlayers Players;
IWMSPlayer Player;
string strAddress;
try {
// Create a new WMSServer object.
Server = new WMSServerClass();
// Retrieve the IWMSPlayers object.
Players = Server.Players;
// Retrieve information about each client connection.
for (int i = 0; i < Players.Count; i++)
{
Player = Players[i];
// Retrieve the IP address of the client.
strAddress = Player.NetworkAddress;
}
}
catch (COMException comExc) {
// TODO: Handle COM exceptions.
}
catch (Exception e) {
// TODO: Handle exceptions.
}
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices
Namespace: Microsoft.WindowsMediaServices.Interop
Assembly: Microsoft.WindowsMediaServices.dll
Library: WMSServerTypeLib.dll
Platform: Windows Server 2003 family, Windows Server 2008 family.