The WSARecvMsg function receives data and optional control information from connected and unconnected sockets.
Note This function is a Microsoft-specific extension to the Windows Sockets specification.
int WSARecvMsg( _In_ SOCKET s, _Inout_ LPWSAMSG lpMsg, _Out_ LPDWORD lpdwNumberOfBytesRecvd, _In_ LPWSAOVERLAPPED lpOverlapped, _In_ LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine );
A descriptor that identifies the socket.
lpMsg [in, out]
A WSAMSG structure based on the Posix.1g specification for the msghdr structure.
A pointer to the number, in bytes, received by this call if the WSARecvMsg operation completes immediately.
Use NULL for this parameter if the lpOverlapped parameter is not NULL to avoid potentially erroneous results. This parameter can be NULL only if the lpOverlapped parameter is not NULL.
A pointer to a WSAOVERLAPPED structure. Ignored for non-overlapped structures.
A pointer to the completion routine called when the receive operation completes. Ignored for non-overlapped structures.
If no error occurs and the receive operation has completed immediately, WSARecvMsg returns zero. In this case, the completion routine will have already been scheduled to be called once the calling thread is in the alertable state. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code can be retrieved by calling WSAGetLastError. The error code WSA_IO_PENDING indicates that the overlapped operation has been successfully initiated and that completion will be indicated at a later time.
Any other error code indicates that the operation was not successfully initiated and no completion indication will occur if an overlapped operation was requested.
For a UDP datagram socket, this error would indicate that a previous send operation resulted in an ICMP "Port Unreachable" message.
The lpBuffers, lpFlags, lpFrom, lpNumberOfBytesRecvd, lpFromlen, lpOverlapped, or lpCompletionRoutine parameter is not totally contained in a valid part of the user address space: the lpFrom buffer was too small to accommodate the peer address. This error is also returned if a name member of the WSAMSG structure pointed to by the lpMsg parameter was a NULL pointer and the namelen member of the WSAMSG structure was not set to zero. This error is also returned if a Control.buf member of the WSAMSG structure pointed to by the lpMsg parameter was a NULL pointer and the Control.len member of the WSAMSG structure was not set to zero.
A blocking Windows Sockets 1.1 call is in progress, or the service provider is still processing a callback function.
A blocking Windows Socket 1.1 call was canceled through WSACancelBlockingCall.
The socket has not been bound (with bind, for example).
The message was too large to fit into the specified buffer and (for unreliable protocols only) any trailing portion of the message that did not fit into the buffer has been discarded.
The network subsystem has failed.
For a datagram socket, this error indicates that the time to live has expired.
The socket is not connected (connection-oriented sockets only).
The socket timed out. This error is returned if the socket had a wait timeout specified using the SO_RCVTIMEO socket option and the timeout was exceeded.
The socket operation is not supported. This error is returned if the dwFlags member of the WSAMSG structure pointed to by the lpMsg parameter includes the MSG_PEEK control flag on a non-datagram socket.
Overlapped sockets: There are too many outstanding overlapped I/O requests. Non-overlapped sockets: The socket is marked as nonblocking and the receive operation cannot be completed immediately.
A successful WSAStartup call must occur before using this function.
An overlapped operation was successfully initiated and completion will be indicated at a later time.
The overlapped operation has been canceled due to the closure of the socket.
The WSARecvMsg function can be used in place of the WSARecv and WSARecvFrom functions to receive data and optional control information from connected and unconnected sockets. The WSARecvMsg function can only be used with datagrams and raw sockets. The socket descriptor in the s parameter must be opened with the socket type set to SOCK_DGRAM or SOCK_RAW.
Note The function pointer for the WSARecvMsg function must be obtained at run time by making a call to the WSAIoctl function with the SIO_GET_EXTENSION_FUNCTION_POINTER opcode specified. The input buffer passed to the WSAIoctl function must contain WSAID_WSARECVMSG, a globally unique identifier (GUID) whose value identifies the WSARecvMsg extension function. On success, the output returned by the WSAIoctl function contains a pointer to the WSARecvMsg function. The WSAID_WSARECVMSG GUID is defined in the Mswsock.h header file.
The dwFlags member of the WSAMSG structure pointed to by the lpMsg parameter may only contain the MSG_PEEK control flag on input.
Overlapped sockets are created with a WSASocket function call that has the WSA_FLAG_OVERLAPPED flag set. For overlapped sockets, receiving information uses overlapped I/O unless both the lpOverlapped and lpCompletionRoutine parameters are NULL. The socket is treated as a non-overlapped socket when both the lpOverlapped and lpCompletionRoutine parameters are NULL.
A completion indication occurs with overlapped sockets. Once the buffer or buffers have been consumed by the transport, a completion routine is triggered or an event object is set. If the operation does not complete immediately, the final completion status is retrieved through the completion routine or by calling the WSAGetOverlappedResult function.
For overlapped sockets, WSARecvMsg is used to post one or more buffers into which incoming data will be placed as it becomes available, after which the application-specified completion indication (invocation of the completion routine or setting of an event object) occurs. If the operation does not complete immediately, the final completion status is retrieved through the completion routine or the WSAGetOverlappedResult function.
For non-overlapped sockets, the blocking semantics are identical to that of the standard recv function and the lpOverlapped and lpCompletionRoutine parameters are ignored. Any data that has already been received and buffered by the transport will be copied into the specified user buffers. In the case of a blocking socket with no data currently having been received and buffered by the transport, the call will block until data is received. Windows Sockets 2 does not define any standard blocking time-out mechanism for this function. For protocols acting as byte-stream protocols the stack tries to return as much data as possible subject to the available buffer space and amount of received data available. However, receipt of a single byte is sufficient to unblock the caller. There is no guarantee that more than a single byte will be returned. For protocols acting as message-oriented, a full message is required to unblock the caller.
Note The SO_RCVTIMEO socket option applies only to blocking sockets.
The buffers are filled in the order in which they appear in the array pointed to by the lpBuffers member of the WSAMSG structure pointed to by the lpMsg parameter, and the buffers are packed so that no holes are created.
If this function is completed in an overlapped manner, it is the Winsock service provider's responsibility to capture this WSABUF structure before returning from this call. This enables applications to build stack-based WSABUF arrays pointed to by the lpBuffers member of the WSAMSG structure pointed to by the lpMsg parameter.
For message-oriented sockets (a socket type of SOCK_DGRAM or SOCK_RAW), an incoming message is placed into the buffers up to the total size of the buffers, and the completion indication occurs for overlapped sockets. If the message is larger than the buffers, the buffers are filled with the first part of the message and the excess data is lost, and WSARecvMsg generates the error WSAEMSGSIZE.
When the IP_PKTINFO socket option is enabled on an IPv4 socket of type SOCK_DGRAM or SOCK_RAW, the WSARecvMsg function returns packet information in the WSAMSG structure pointed to by the lpMsg parameter. One of the control data objects in the returned WSAMSG structure will contain an in_pktinfo structure used to store received packet address information.
For datagrams received over IPv4, the Control member of the WSAMSG structure received will contain a WSABUF structure that contains a WSACMSGHDR structure. The cmsg_level member of this WSACMSGHDR structure would contain IPPROTO_IP, the cmsg_type member of this structure would contain IP_PKTINFO, and the cmsg_data member would contain an in_pktinfo structure used to store received IPv4 packet address information. The IPv4 address in the in_pktinfo structure is the IPv4 address from which the packet was received.
When the IPV6_PKTINFO socket option is enabled on an IPv6 socket of type SOCK_DGRAM or SOCK_RAW, the WSARecvMsg function returns packet information in the WSAMSG structure pointed to by the lpMsg parameter. One of the control data objects in the returned WSAMSG structure will contain an in6_pktinfo structure used to store received packet address information.
For datagrams received over IPv6, the Control member of the WSAMSG structure received will contain a WSABUF structure that contains a WSACMSGHDR structure. The cmsg_level member of this WSACMSGHDR structure would contain IPPROTO_IPV6, the cmsg_type member of this structure would contain IPV6_PKTINFO, and the cmsg_data member would contain an in6_pktinfo structure used to store received IPv6 packet address information. The IPv6 address in the in6_pktinfo structure is the IPv6 address from which the packet was received.
For a dual-stack datagram socket, if an application requires the WSARecvMsg function to return packet information in a WSAMSG structure for datagrams received over IPv4, then IP_PKTINFO socket option must be set to true on the socket. If only the IPV6_PKTINFO option is set to true on the socket, packet information will be provided for datagrams received over IPv6 but may not be provided for datagrams received over IPv4.
Note that the Ws2ipdef.h header file is automatically included in Ws2tcpip.h, and should never be used directly.
Note All I/O initiated by a given thread is canceled when that thread exits. For overlapped sockets, pending asynchronous operations can fail if the thread is closed before the operations complete. For more information, see ExitThread.
Windows Phone 8: This function is supported for Windows Phone Store apps on Windows Phone 8 and later.
Windows 8.1 and Windows Server 2012 R2: This function is supported for Windows Store apps on Windows 8.1, Windows Server 2012 R2, and later.
On input, the dwFlags member of the WSAMSG structure pointed to by the lpMsg parameter can be used to influence the behavior of the function invocation beyond the socket options specified for the associated socket. That is, the semantics of this function are determined by the socket options and the dwFlags member of the WSAMSG structure. The only possible input value for the dwFlags member of the WSAMSG structure pointed to by the lpMsg parameter is MSG_PEEK.
|MSG_PEEK||Peek at the incoming data. The data is copied into the buffer, but is not removed from the input queue. This flag is valid only for non-overlapped sockets.|
The possible values for dwFlags member on input are defined in the Winsock2.h header file.
On output, the dwFlags member of the WSAMSG structure pointed to by the lpMsg parameter may return a combination of any of the following values.
|MSG_BCAST||The datagram was received as a link-layer broadcast or with a destination IP address that is a broadcast address.|
|MSG_CTRUNC||The control (ancillary) data was truncated. More control data was present than the process allocated room for.|
|MSG_MCAST||The datagram was received with a destination IP address that is a multicast address.|
|MSG_TRUNC||The datagram was truncated. More data was present than the process allocated room for.|
On the Microsoft Windows Software Development Kit (SDK) released for Windows Vista and later, the organization of header files has changed and the possible values for the dwFlags member on output are defined in the Ws2def.h header file which is automatically included by the Winsock2.h header file.
On versions of the Platform Software Development Kit (SDK) for Windows Server 2003 and earlier, the possible values for the dwFlags member on output are defined in the Mswsock.h header file.
Note When issuing a blocking Winsock call such as WSARecvMsg with the lpOverlapped parameter set to NULL, Winsock may need to wait for a network event before the call can complete. Winsock performs an alertable wait in this situation, which can be interrupted by an asynchronous procedure call (APC) scheduled on the same thread. Issuing another blocking Winsock call inside an APC that interrupted an ongoing blocking Winsock call on the same thread will lead to undefined behavior, and must never be attempted by Winsock clients.
Overlapped Socket I/O
If an overlapped operation completes immediately, WSARecvMsg returns a value of zero and the lpNumberOfBytesRecvd parameter is updated with the number of bytes received and the flag bits indicated by the lpFlags parameter are also updated. If the overlapped operation is successfully initiated and will complete later, WSARecvMsg returns SOCKET_ERROR and indicates error code WSA_IO_PENDING. In this case, lpNumberOfBytesRecvd is not updated. When the overlapped operation completes, the amount of data transferred is indicated either through the cbTransferred parameter in the completion routine (if specified), or through the lpcbTransfer parameter in WSAGetOverlappedResult. Flag values are obtained by examining the lpdwFlags parameter of WSAGetOverlappedResult.
The WSARecvMsg function using overlapped I/O can be called from within the completion routine of a previous WSARecv, WSARecvFrom, WSARecvMsg, WSASend, WSASendMsg, or WSASendTo function. For a given socket, I/O completion routines will not be nested. This permits time-sensitive data transmissions to occur entirely within a preemptive context.
The lpOverlapped parameter must be valid for the duration of the overlapped operation. If multiple I/O operations are simultaneously outstanding, each must reference a separate WSAOVERLAPPED structure.
If the lpCompletionRoutine parameter is NULL, the hEvent parameter of lpOverlapped is signaled when the overlapped operation completes if it contains a valid event object handle. An application can use WSAWaitForMultipleEvents or WSAGetOverlappedResult to wait or poll on the event object.
If lpCompletionRoutine is not NULL, the hEvent parameter is ignored and can be used by the application to pass context information to the completion routine. A caller that passes a non-NULL lpCompletionRoutine and later calls WSAGetOverlappedResult for the same overlapped I/O request may not set the fWait parameter for that invocation of WSAGetOverlappedResult to TRUE. In this case the usage of the hEvent parameter is undefined, and attempting to wait on the hEvent parameter would produce unpredictable results.
The completion routine follows the same rules as stipulated for Windows file I/O completion routines. The completion routine will not be invoked until the thread is in an alertable wait state such as can occur when the function WSAWaitForMultipleEvents with the fAlertable parameter set to TRUE is invoked.
The prototype of the completion routine is as follows:
void CALLBACK CompletionRoutine( IN DWORD dwError, IN DWORD cbTransferred, IN LPWSAOVERLAPPED lpOverlapped, IN DWORD dwFlags );
The CompletionRoutine is a placeholder for an application-defined or library-defined function name. The dwError parameter specifies the completion status for the overlapped operation as indicated by the lpOverlapped parameter. The cbTransferred parameter specifies the number of bytes received. The dwFlags parameter contains information that is also returned in dwFlags member of the WSAMSG structure pointed to by the lpMsg parameter if the receive operation had completed immediately. The CompletionRoutine function does not return a value.
Returning from this function allows invocation of another pending completion routine for this socket. When using WSAWaitForMultipleEvents, all waiting completion routines are called before the alertable thread's wait is satisfied with a return code of WSA_IO_COMPLETION. The completion routines can be called in any order, not necessarily in the same order the overlapped operations are completed. However, the posted buffers are guaranteed to be filled in the same order in which they are specified.
If you are using I/O completion ports, be aware that the order of calls made to WSARecvMsg is also the order in which the buffers are populated. The WSARecvMsg function should not be called on the same socket simultaneously from different threads, because it can result in an unpredictable buffer order.
Minimum supported client
Windows 8.1, Windows Vista [desktop apps | UWP apps]
Minimum supported server
Windows Server 2003 [desktop apps | UWP apps]
Minimum supported phone
Windows Phone 8