OverlaySurface.Allocate Method
Allocates the memory for the bitmap of the drawing surface.
Syntax
public void Allocate(
Microsoft.MediaCenter.UI.Size size,
bool widescreen,
bool scaleToViewport
);
Parameters
size
Microsoft.MediaCenter.UI.Size. The size (height and width) of the overlay surface, in pixels.
widescreen
System.Boolean. Indicates whether the overlay surface will be displayed in widescreen format.
scaleToViewport
System.Boolean. Indicates whether to scale the overlay surface to the player view port.
Return Value
This method does not return a value.
Remarks
This method is the first method called for the OverlaySurface object.
Requirements
Reference: Microsoft.MediaCenter.ITVVM
Namespace: Microsoft.MediaCenter.TVVM
Assembly: Microsoft.MediaCenter.ITVVM.dll
Platform: Windows 7
See Also