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CCritSec::Lock (Windows CE 5.0)

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Locks the critical section object.

void Lock( );

Parameters

None.

Return Values

None.

Remarks

This member function locks the critical section object.

You can make multiple lock calls on the same thread, but the CCritSec::Unlock member function must be called a corresponding number of times before the object is unlocked.

If the object is locked by another thread, the CCritSec::Lock member function blocks until either the object is released or a "possible deadlock" exception occurs.

Requirements

DirectShow applications and DirectShow filters have different include file and link library requirements.

For more information, see Setting Up the Build Environment.

OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
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