Downloading a Run-Time Image (Windows Embedded CE 6.0)

1/5/2010

Using the Target menu in the IDE, you can download a run-time image to a target device.

To download a run-time image

  1. Establish a connection to the target device. On the Target toolbar, select the target device name from the Device: list.

    For information about how to configure settings for this connection, see Configuring a Connection for Downloading and Debugging.

  2. From the Target menu, choose Attach Device.

    Note

    You might need to reset the target device before the download can begin. You can do this by pressing the reset button on the target device. Or, if Platform Builder is already connected to the target device, you can reset it by using the IDE. For more information on resetting a target device by using the IDE, see Resetting a Target Device.

  3. You do not need to open the nk.bin file in Platform Builder first anymore, as you did in previous versions. After you have set up your connectivity configuration (step 1), when you choose Attach Device from the Target menu, Platform Builder will open the Select A Run-Time Image dialog box for you to choose your run-time image. In this dialog box, navigate to the location where you built the run-time image, and then choose it.

    After you choose the run-time image to download, a dialog box displays a progress indicator for the download.

For a target device with flash memory, you can jump to a run-time image that already exists in memory. For information about jumping to a run-time image, see Jumping to a Run-Time Image on the Target Device.

See Also

Tasks

Canceling the Download of a Run-Time Image

Concepts

How to Connect to a Target Device for Debugging