Direct3D Mobile Driver Development Concepts (Windows Embedded CE 6.0)
A Microsoft® Direct3D® Mobile driver provides the actual drawing services that the Direct3D Mobile middleware uses. The middleware is a thin layer of software that handles all call transport, synchronization, and OS integration issues; the driver manages all the memory for display surfaces.
All Direct3D Mobile drivers must implement the functions listed in Direct3D Mobile Driver Functions as callback functions. The Direct3D Mobile driver must specifically export the entry point function D3DM_Initialize using that exact name. You can customize the names of the remaining driver callback functions because those functions are exposed to the Direct3D Mobile middleware through function pointers passed in the call to D3DM_Initialize.
Direct3D Mobile supports only one driver per device.
The following topics provide information on Direct3D Mobile driver development.
- Direct3D Mobile Reference Driver
- Driver Interactions with the Direct3D Mobile Middleware
- Rendering Pipeline in Direct3D Mobile Drivers
- Resources in Direct3D Mobile Drivers