IDirect3DMobileDevice::SetRenderState (Windows Embedded CE 6.0)

1/6/2010

This method is used to assign values to specific render states.

Syntax

HRESULT SetRenderState(
  D3DMRENDERSTATETYPE State,
  DWORD Value
);

Parameters

  • Value
    [in] A DWORD value containing the data associated with the render state.

Return Value

This method returns D3DM_OK if it can successfully set the render state.

If illegal values are passed into this render state, a blend error of D3DMERR_DRIVERINVALIDCALL (see D3DMERR Values) is set.

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later

See Also

Reference

IDirect3DMobileDevice