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KinectManipulationVelocities Structure

Represents the velocities of the accumulated transformations for the current interaction.

Syntax

public value struct KinectManipulationVelocities
public struct KinectManipulationVelocities
var kinectManipulationVelocities = {
      angular : /* Your value */, 
      expansion : /* Your value */, 
      linear : /* Your value */
}     

Members

KinectManipulationVelocities has the following members.

Fields

Name Description
Angular The angular component of the velocity in degrees per millisecond.
Expansion The rate at which the manipulation is resized in device-independent units (1/96th inch per unit) per millisecond.
Linear The linear component of the velocity in device-independent units (1/96th inch per unit) per millisecond.

Requirements

Namespace: WindowsPreview.Kinect.Input

Metadata: windowspreview.kinect.winmd

See also

Reference

WindowsPreview.Kinect.Input Namespace