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KinectManipulationDelta.Expansion Field

Manipulation expansion delta. This will always be 0.

Syntax

public:
float32 Expansion
public float Expansion
var expansion = kinectManipulationDelta.expansion;

Requirements

Namespace: WindowsPreview.Kinect.Input

Metadata: windowspreview.kinect.winmd

See also

Reference

KinectManipulationDelta Structure
WindowsPreview.Kinect.Input Namespace