KinectManipulationDelta.Expansion Field
Manipulation expansion delta. This will always be 0.
Syntax
public:
float32 Expansion
public float Expansion
var expansion = kinectManipulationDelta.expansion;
Requirements
Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd
See also
Reference
KinectManipulationDelta Structure
WindowsPreview.Kinect.Input Namespace