HighDefinitionFaceFrameReader.FrameArrived Event
Occurs when a new frame is ready.
Syntax
public:
event TypedEventHandler<HighDefinitionFaceFrameReader, HighDefinitionFaceFrameArrivedEventArgs, >^ FrameArrived {
EventRegistrationToken add (TypedEventHandler<HighDefinitionFaceFrameReader, HighDefinitionFaceFrameArrivedEventArgs, >^ value);
void remove (EventRegistrationToken token);
}
public event TypedEventHandler<HighDefinitionFaceFrameReader, HighDefinitionFaceFrameArrivedEventArgs, > FrameArrived
function onFrameArrived(eventArgs) { /* Your code */ }
// addEventListener syntax
highDefinitionFaceFrameReader.addEventListener("framearrived", onFrameArrived);
highDefinitionFaceFrameReader.removeEventListener("framearrived", onFrameArrived);
- or -
highDefinitionFaceFrameReader.onframearrived = onFrameArrived;
Requirements
Namespace: Microsoft.Kinect.Face
Assembly: Microsoft.Kinect.Face (in microsoft.kinect.face.dll)
See also
Reference
HighDefinitionFaceFrameReader Class
Microsoft.Kinect.Face Namespace