GraphicsDevice.DrawPrimitives Method

Renders a sequence of non-indexed geometric primitives of the specified type from the current set of data input streams.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)


Public MustOverride Sub DrawPrimitives ( _
    primitiveType As PrimitiveType, _
    startVertex As Integer, _
    primitiveCount As Integer _
public abstract void DrawPrimitives(
    PrimitiveType primitiveType,
    int startVertex,
    int primitiveCount


  • startVertex
    Type: System.Int32
    Index of the first vertex to load. Beginning at startVertex, the correct number of vertices is read out of the vertex buffer.
  • primitiveCount
    Type: System.Int32
    Number of primitives to render. The primitiveCount is the number of primitives as determined by the primitive type. If it is a line list, each primitive has two vertices. If it is a triangle list, each primitive has three vertices.

Version Information


Supported in: 5


For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.