SoundEffect.Play Method (Single, Single, Single)
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Plays a sound based on specified volume, pitch, and panning.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: Microsoft.Xna.Framework (in Microsoft.Xna.Framework.dll)
Syntax
'Declaration
Public Function Play ( _
volume As Single, _
pitch As Single, _
pan As Single _
) As Boolean
public bool Play(
float volume,
float pitch,
float pan
)
Parameters
- volume
Type: System.Single
Volume, ranging from 0.0f (silence) to 1.0f (full volume). 1.0f is full volume relative to MasterVolume.
- pitch
Type: System.Single
Pitch adjustment, ranging from -1.0f (down one octave) to 1.0f (up one octave). 0.0f is unity (normal) pitch.
- pan
Type: System.Single
Panning, ranging from -1.0f (full left) to 1.0f (full right). 0.0f is centered.
Return Value
Type: System.Boolean
true if the sound is playing back successfully; otherwise, false.
Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.