SpriteTextureProcessor Class

Processes textures for use as 2D sprites or user interface components.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

Syntax

[ContentProcessorAttribute]
public class SpriteTextureProcessor : ContentProcessor<TextureContent, TextureContent>

See Also

Reference

SpriteTextureProcessor Members
Microsoft.Xna.Framework.Content.Pipeline.Processors Namespace

Platforms

Windows XP SP2, Windows Vista