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VertexPositionNormalTexture Structure

Describes a custom vertex format structure that contains position, normal data, and one set of texture coordinates.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

[SerializableAttribute]
public struct VertexPositionNormalTexture

See Also

Tasks

How to: Use BasicEffect
How to: Draw Points, Lines, and Other 3D Primitives

Reference

VertexPositionNormalTexture Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista