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SoundEffectProcessor Class

Note

This class is available only when developing for Windows.

Provides a custom sound effect processor that processes an intermediate AudioContent type. This type encapsulates the source audio content, producing a SoundEffect type that can be used in the game.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

Syntax

public class SoundEffectProcessor : ContentProcessor<AudioContent, SoundEffectContent>

See Also

Reference

SoundEffectProcessor Members
Microsoft.Xna.Framework.Content.Pipeline.Processors Namespace

Platforms

Windows 7, Windows Vista, Windows XP