Share via


AvatarMouth Enumeration

Defines the standard animation textures for an avatar's mouth.

Dd940225.note(en-us,XNAGameStudio.41).gifWindows Specific Information
Avatar-related APIs are exposed on Windows to ease cross-platform development between Windows and the Xbox 360. All avatar-related methods return default values, and rendering methods do not draw anything to the screen.

Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework.Avatar (in microsoft.xna.framework.avatar.dll)

Syntax

public enum AvatarMouth

Members

  Member name Description
Angry Angry mouth position.
Confused Confused mouth position.
Happy Happy mouth position.
Laughing Laughing mouth position.
Neutral Neutral mouth position.
PhoneticAi Phonetic "ai" mouth position (for lip sync).
PhoneticDth Phonetic "dth" mouth position (for lip sync).
PhoneticEe Phonetic "ee" mouth position (for lip sync).
PhoneticFv Phonetic "fv" mouth position (for lip sync).
PhoneticL Phonetic "l" mouth position (for lip sync).
PhoneticO Phonetic "o" mouth position (for lip sync).
PhoneticW Phonetic "w" mouth position (for lip sync).
Sad Sad mouth position.
Shocked Shocked mouth position.

See Also

Reference

Microsoft.Xna.Framework.GamerServices Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP