SoundEffect Constructor

Initializes a new instance of SoundEffect, which provides the ability to load audio data for sound effects.

Overload List

Name Description
SoundEffect (Byte[], Int32, AudioChannels) Initializes a new instance of SoundEffect based on an audio buffer, sample rate, and number of audio channels.
SoundEffect (Byte[], Int32, Int32, Int32, AudioChannels, Int32, Int32) Initializes a new instance of SoundEffect with specified parameters such as audio sample rate, channels, looping criteria, and a buffer to hold the audio.

See Also

Reference

SoundEffect Class
SoundEffect Members
Microsoft.Xna.Framework.Audio Namespace