TextureCubeContent.Validate Method

Note

This method is available only when developing for Windows.

Verifies that all contents of the cube map are present, correct and match the capabilities of the device.

Syntax

'Declaration
Public Overrides Sub Validate ( _
         targetProfile As Nullable(Of GraphicsProfile) _
)
public override void Validate (
         Nullable<GraphicsProfile> targetProfile
)
public:
void Validate(
         Nullable<GraphicsProfile> targetProfile
) override

Parameters

  • targetProfile
    Type: Nullable<GraphicsProfile>
    The profile identifier that defines the capabilities of the device.

Exceptions

Exception type Condition
InvalidContentException The cube map texture is not a valid one.

Requirements

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics

Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

See Also

Reference

TextureCubeContent Class
TextureCubeContent Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace

Platforms

Windows 7, Windows Vista, Windows XP