UsbInterruptInEventArgs UsbInterruptInEventArgs UsbInterruptInEventArgs UsbInterruptInEventArgs UsbInterruptInEventArgs Class


Represents the object that is passed as a parameter to the event handler for the DataReceived event.

public : sealed class UsbInterruptInEventArgs : IUsbInterruptInEventArgs
struct winrt::Windows::Devices::Usb::UsbInterruptInEventArgs : IUsbInterruptInEventArgs
public sealed class UsbInterruptInEventArgs : IUsbInterruptInEventArgs
Public NotInheritable Class UsbInterruptInEventArgs Implements IUsbInterruptInEventArgs
// This class does not provide a public constructor.
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)


UsbInterruptInEventArgs is used to access data from an interrupt IN pipe. When data arrives in an interrupt IN pipe, it raises the DataReceived event. You must register an event handler for the event. That event handler's parameter is a UsbInterruptInEventArgs object. After the event handler is invoked, you can access the data by using the InterruptData property.

function onDataReceived(eventArgs) 
    /* Your code */ 
    var interruptData = eventArgs.interruptData;


InterruptData InterruptData InterruptData InterruptData InterruptData

Gets data from the interrupt IN endpoint.