AudioNodeListener AudioNodeListener AudioNodeListener AudioNodeListener AudioNodeListener Class

Definition

Describes the position and other physical characteristics of a listener from which the audio output of an AudioGraph node is heard when spatial audio processing is used.

public : sealed class AudioNodeListener
struct winrt::Windows::Media::Audio::AudioNodeListener
public sealed class AudioNodeListener
Public NotInheritable Class AudioNodeListener
var audioNodeListener = new audioNodeListener();
Attributes

Windows 10 requirements

Device family
Windows 10 Anniversary Edition (introduced v10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v3)

Constructors

AudioNodeListener() AudioNodeListener() AudioNodeListener() AudioNodeListener() AudioNodeListener()

Creates a new instance of the AudioNodeListener class.

Properties

DopplerVelocity DopplerVelocity DopplerVelocity DopplerVelocity DopplerVelocity

Gets or sets a Vector3 expressing the velocity at which the listener is moving in 3D space, expressed in meters per second.

Orientation Orientation Orientation Orientation Orientation

Gets or sets a Quaternion expressing the rotation of the listener in 3D space.

Position Position Position Position Position

Gets or sets a vector representing the position of the emitter in 3D space, expressed in meters.

SpeedOfSound SpeedOfSound SpeedOfSound SpeedOfSound SpeedOfSound

Gets or sets the speed of sound used for computing spatial audio, expressed in meters per second.