Vibrates the phone.
public : sealed class VibrationDevice : IVibrationDevice
struct winrt::Windows::Phone::Devices::Notification::VibrationDevice : IVibrationDevice
public sealed class VibrationDevice : IVibrationDevice
Public NotInheritable Class VibrationDevice Implements IVibrationDevice
// This class does not provide a public constructor.
Windows 10 requirements
Windows Mobile Extension SDK (introduced v10.0.10240.0)
Windows.Phone.PhoneContract (introduced v1)
- Import the Windows.Phone.Devices.Notification namespace.
- Get a reference to the vibration controller by calling the static GetDefault method of the VibrationDevice class.
VibrationDevice testVibrationDevice = VibrationDevice.GetDefault();
- Start the vibration by calling the Vibrate method of the VibrationDevice class. Specify the duration as a TimeSpan value.
Windows Phone devices include a vibration controller. Your app can vibrate the phone for up to 5 seconds to notify the user of an important event.
Use the vibration feature in moderation. Do not rely on the vibration feature for critical notifications, because the user can disable vibration.
To test an app that uses the vibration controller effectively, you have to test it on a physical device. The emulator cannot simulate vibration and does not provide any audible or visual feedback that vibration is occurring.
An app that is running in the background cannot vibrate the phone. If your code tries to use vibration while the app is running in the background, nothing happens, but no exception is raised. If you want to vibrate the phone while your app is running in the background, you have to implement a toast notification.
|Cancel() Cancel() Cancel() Cancel() Cancel()||
Stops the vibration of the phone.
|GetDefault() GetDefault() GetDefault() GetDefault() GetDefault()||
Gets an instance of the VibrationDevice class.
|Vibrate(TimeSpan) Vibrate(TimeSpan) Vibrate(TimeSpan) Vibrate(TimeSpan) Vibrate(TimeSpan)||
Vibrates the phone for the specified duration (from 0 to 5 seconds).