Windows.UI.Core Windows.UI.Core Windows.UI.Core Namespace
Some information relates to pre-released product which may be substantially modified before it’s commercially released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Prerelease APIs are identified by a Prerelease label.
Prerelease. Provides the basic user interface window components, including core input events and event dispatch.
|AcceleratorKeyEventArgs AcceleratorKeyEventArgs AcceleratorKeyEventArgs||
Provides the arguments returned by an accelerator key event callback.
|AutomationProviderRequestedEventArgs AutomationProviderRequestedEventArgs AutomationProviderRequestedEventArgs||
Provides the arguments returned by an automation provider request event callback.
|BackRequestedEventArgs BackRequestedEventArgs BackRequestedEventArgs||
Provides event data for the SystemNavigationManager.BackRequested event.
|CharacterReceivedEventArgs CharacterReceivedEventArgs CharacterReceivedEventArgs||
Provides the arguments returned by the event raised when a character is received by the input queue.
|ClosestInteractiveBoundsRequestedEventArgs ClosestInteractiveBoundsRequestedEventArgs ClosestInteractiveBoundsRequestedEventArgs||
Provides event data for the ClosestInteractiveBoundsRequested event. Not intended for general use. See CoreComponentInputSource.ClosestInteractiveBoundsRequested and CoreWindow.ClosestInteractiveBoundsRequested.
|CoreAcceleratorKeys CoreAcceleratorKeys CoreAcceleratorKeys||
Provides the basic behavior for an accelerator key.
|CoreComponentInputSource CoreComponentInputSource CoreComponentInputSource||
Provides a mechanism to receive input for a XAML framework element hosted in another framework, such as a DirectX interop framework.
|CoreCursor CoreCursor CoreCursor||
Defines a cursor (visual pointer) object.
|CoreDispatcher CoreDispatcher CoreDispatcher||
Provides the Windows Runtime core event message dispatcher. Instances of this type are responsible for processing the window messages and dispatching the events to the client.
|CoreIndependentInputSource CoreIndependentInputSource CoreIndependentInputSource||
Surfaces core input API for interoperation scenarios.
|CoreWindow CoreWindow CoreWindow||
Prerelease. Represents the Windows Store app with input events and basic user interface behaviors.
|CoreWindowDialog CoreWindowDialog CoreWindowDialog||
Defines a child dialog of an app window.
|CoreWindowEventArgs CoreWindowEventArgs CoreWindowEventArgs||
Contains the set of arguments returned to an app after a window input or behavior event.
|CoreWindowFlyout CoreWindowFlyout CoreWindowFlyout||
Defines a child flyout of an app window.
|CoreWindowPopupShowingEventArgs CoreWindowPopupShowingEventArgs CoreWindowPopupShowingEventArgs||
Defines a method for setting the desired size of a popup window.
|CoreWindowResizeManager CoreWindowResizeManager CoreWindowResizeManager||
Defines a type used to manage CoreWindow.SizeChanged events. This type is used by frameworks (such as XAML) or apps that implement their own IFrameWorkView to synchronize the handover between shell drawn placholder (such as a splash screen) and the apps first drawn frame, so that there is no gap in the transition from one to the other. If your app does not implement the IFrameWorkView itself you should not participate in this synchronization as the framwork will do it for you.
|IdleDispatchedHandlerArgs IdleDispatchedHandlerArgs IdleDispatchedHandlerArgs||
Defines the arguments returned by a IdleDispatchedHandler callback.
|InputEnabledEventArgs InputEnabledEventArgs InputEnabledEventArgs||
Contains the window input state returned by the CoreWindow.InputEnabled event.
|KeyEventArgs KeyEventArgs KeyEventArgs||
Contains the arguments returned by a virtual key event.
|PointerEventArgs PointerEventArgs PointerEventArgs||
Contains the arguments returned by the last pointer event.
|SystemNavigationManager SystemNavigationManager SystemNavigationManager||
Provides a way for an app to respond to system provided back-navigation events.
|TouchHitTestingEventArgs TouchHitTestingEventArgs TouchHitTestingEventArgs||
Contains the arguments returned by the TouchHitTesting event.
|VisibilityChangedEventArgs VisibilityChangedEventArgs VisibilityChangedEventArgs||
Contains the arguments returned by the event fired when a CoreWindow instance's visibility changes.
|WindowActivatedEventArgs WindowActivatedEventArgs WindowActivatedEventArgs||
Contains the windows activation state information returned by the CoreWindow.Activated event.
|WindowSizeChangedEventArgs WindowSizeChangedEventArgs WindowSizeChangedEventArgs||
Contains the argument returned by a window size change event.
|CorePhysicalKeyStatus CorePhysicalKeyStatus CorePhysicalKeyStatus||
Specifies the set of physical key status items that can be obtained.
|CoreProximityEvaluation CoreProximityEvaluation CoreProximityEvaluation||
Contains the rank of an object as the probable target of the touch contact area.
|ICoreAcceleratorKeys ICoreAcceleratorKeys ICoreAcceleratorKeys||
Provides an interface that defines the basic behavior for an accelerator key.
|ICoreInputSourceBase ICoreInputSourceBase ICoreInputSourceBase||
Defines the base interface for an input source used by a CoreWindow.
|ICorePointerInputSource ICorePointerInputSource ICorePointerInputSource||
Defines the behavior of pointer input (for processing on a worker thread).
|ICorePointerRedirector ICorePointerRedirector ICorePointerRedirector||
Defines pointer events for cross-process input handling.
Input chaining refers to the interaction behavior of both a parent object (host) and a nested child object (component) when an input boundary is reached.
In a single process, chaining embedded (or nested) content is managed by the system (through Direct Manipulation).
For cross-process chaining, the pointer events defined in this interface provide input routing details.
|ICoreWindow ICoreWindow ICoreWindow||
Specifies an interface for a window object and its input events as well as basic user interface behaviors.
|ICoreWindowEventArgs ICoreWindowEventArgs ICoreWindowEventArgs||
Defines the set of arguments returned to an app after a window input or behavior event.
|IInitializeWithCoreWindow IInitializeWithCoreWindow IInitializeWithCoreWindow||
Defines the initialization behavior for apps that use CoreWindow.
|DispatchedHandler DispatchedHandler DispatchedHandler||
Represents the method that handles CoreWindow dispatch events.
|IdleDispatchedHandler IdleDispatchedHandler IdleDispatchedHandler|