Control Control Control Control Class

Definition

Represents the base class for UI elements that use a ControlTemplate to define their appearance. Parent class for ContentControl, UserControl, ItemsControl and several practical controls.

public : class Control : FrameworkElement, IControl, IControl2, IControl3, IControl4, IControl5, IControlOverrides, IControlOverrides6, IControlProtected
struct winrt::Windows::UI::Xaml::Controls::Control : FrameworkElement, IControl, IControl2, IControl3, IControl4, IControl5, IControlOverrides, IControlOverrides6, IControlProtected
public class Control : FrameworkElement, IControl, IControl2, IControl3, IControl4, IControl5, IControlOverrides, IControlOverrides6, IControlProtected
Public Class Control Inherits FrameworkElement Implements IControl, IControl2, IControl3, IControl4, IControl5, IControlOverrides, IControlOverrides6, IControlProtected
Inheritance
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Remarks

The Control class is the base class for many of the controls you add to an app and its UI. The Control class defines very little behavior; you can add an actual Control element to XAML for UI but you typically add something that inherits from Control directly or indirectly, such as a Button or ListBox. For a list of controls you can use, see Controls by function.

The Template property, which uses the type ControlTemplate, specifies the visual appearance of a control. If you want to change the appearance of a control but retain its functionality, you should consider creating a new ControlTemplate instead of defining a new Control -based class. For more info, see Quickstart: Control templates.

Control is the parent of UserControl. UserControl is the intended base class for lightweight controls that don't need visual states. Although the UserControl technically inherits the Template property, you cannot apply a template to a UserControl.

Implicit styles for controls

Each practical control that's defined for XAML has a default style that contains its default control template. Controls can have an implicit style, meaning that the FrameworkElement.Style property isn't set explicitly. Once that implicit style is available, almost all other properties of a control can be set with Setter elements in that Style. The Style can initialize the control separately from the rest of the control logic, and can set values that aren't the code-based defaults for each property.

The implicit style exists as a keyed resource that's part of the Windows Runtime, stored internally as a binary representation of XAML. You can get a copy of either a particular control's style or of the full set of styles to look at how the styles and control templates are defined.

The association between a particular control type and the key/name of the implicit style it uses by default is established by the value of the DefaultStyleKey property. The DefaultStyleKey property is protected, so only someone that subclasses a control class can change the value. If you're just creating a control instance, for example declaring controls in a XAML UI, then the default style is the implicit style that's based on the control's type. For more info, see Remarks in DefaultStyleKey. You don't need to change the DefaultStyleKey value to use a different style, you just need to define your own XAML Style that has the same TargetType that matches the implicit style lookup and exists as a XAML resource. For more info, see Quickstart: Control templates.

The visual state model

The visual state model is a technique where you modify just a few of the properties defined in a control's template. You change property values in order to provide visual feedback to the user that indicates what the control is doing and hints at further UI interactions that are possible. The controls are modified by applying zero-duration or short-duration storyboarded animations to some of the properties in the template. You also can define short-duration animations that apply for the transitions between states.

The visual states themselves are defined as part of the control template. Each visual state has a name, so that the control logic can invoke the GoToState method that loads up each visual state when it's needed for a particular logic state. Visual states are declared within visual state groups, so that visual states that are exclusive to each other can ensure that only one such state is active at a time. As soon as another visual state from the same group is loaded, the animations for the previous state stop being applied, but animations in another group might still be running and applying their changes and visual behavior. For example, a control might have a visual indicator for keyboard focus and a visual indicator for pointer-over. Because these are UI modes that can be adjusted independently of each other and can happen at the same time, they're each defined in a different visual state group.

Because it's defined in XAML as part of the control template, you can change the visual state behavior for any XAML control that you use in your UI. However, the logic is still based on the control expecting to find certain visual state groups and named visual states within. So you have to be very careful that you're providing the correctly named and structured visual states that are showing all aspects of a control's behavior to the user. For more info, see Storyboarded animations for visual states. Visual states are also briefly introduced in Quickstart: Control templates.

Default visual states for controls sometimes use the library animations. You should try to preserve the library animations when you replace control templates or visual states because these animations are an important part of the control's look and feel in the UI. For more info, see Animations overview.

Controls and focus

The Control class defines several API that influence the keyboard focus behavior for a UI: the Focus method, the FocusState property, and the IsEnabled and IsTabStop properties. Enabling keyboard focus is an important part of assuring that a UI is accessible, because each focusable element becomes part of the tab order for the UI. Only UI elements that are interactive are typically enabled to receive keyboard focus. For example, a TextBox is interactive because the user can type text, whereas a TextBlock is not interactive because the text is read-only. Most of the classes that derive from Control are legitimately interactive and so it makes sense that they can be focused and should be in the tab order.

In order to be focusable, each of these must be true:

  • Visibility is Visible
  • IsEnabled is true
  • IsTabStop is true
  • The control must be instantiated with its template loaded (Loaded fired, control connected to app's root visual) If you want a control to not be focusable, you can set IsTabStop to false. However, if the reason you don't want the control to have focus is because it's not interactive in your UI, you might want to set IsEnabled to false to make the lack of interaction obvious to everyone. Many controls have predefined visual states that are invoked for IsEnabled =false, such as "graying out" text in labels.

Focus changes can fire GotFocus or LostFocus events. Although the "FocusedElement" value (exposed via GetFocusedElement method) is updated immediately, the change notifications of GotFocus or LostFocus occur asynchronously. This asynchronous focusing design is intended to avoid flickering on visual state transitions when control logic reacts to focus change too quickly.

The Focus method enables bringing keyboard focus to a control programmatically. Be judicious when calling this method, it can be intrusive to move the keyboard focus when the user doesn't expect it. The main scenarios for Focus are either setting the very first keyboard focus point when an entire page of UI is loaded, or setting focus to a specific part of a control once the parent control container has received top-level focus (like focusing the textbox in a combobox). For more info, see Focus. FocusState tracks whether focus is programmatic or user-driven, which makes a difference for visual states, notably the visual focus indicator for keyboard focus that all controls should have.

On* event handler overrides

Each On* method represents a prewired event handler for the corresponding UIElement event. Practical controls that derive from Control can override the On* method and use this to provide control-specific handling and behavior for that input event. The most common scenario is to use the event handler to mark the event as Handled in the event data. The control code has first chance to handle this event, before any event handlers that are wired on a control instance are invoked. When the event data is marked Handled, then other handlers like those on the control instance won't be called. Also, the event won't bubble.

As it's implemented directly on Control, the On* method has an empty implementation. But each ancestor in a control's hierarchy may have provided an implementation. You won't be able to see this implementation because it's internal native code. In some cases a control will already have existing On* overrides that mark the event Handled. Once you've provided an initial On* override for a control, then any controls that you further derive from your own control class would also inherit the On* overrides you define. Any instances you use have that behavior too.

Note

App code can still handle events that may have been marked Handled by a control's On* method logic, but they need to use the handledEventsToo parameter for the UIElement.AddHandler method. For more info, see UIElement.AddHandler or Events and routed events overview.

The Control class defines several protected virtual methods that are each associated with a framework-level input event. These methods are intended to provide a pre-wired event handler for input events such that a control can enforce that certain input behaviors are used by that control and all instances of it. For example, there's a PointerPressed event defined by UIElement. Control defines the OnPointerPressed method, with an empty definition. Within the base Control constructor, event wiring for all the relevant input events includes the On* method as a listener/handler, which initially does nothing. But all it takes now for you as the control author to change the behavior for an input event is to give a new override definition for an On* method (also, make sure your constructor calls base). That behavior gets inherited to all instances or subclasses, unless another subclasser overrides it again. Because the On* events are first in sequence, before any UI definition XAML, they can adjust the event data and potentially change the conditions that other listeners see about the event.

The existing On* definitions in a particular control class can affect you as the consumer of the control even if you haven't overridden any On* methods yourself. This is because the existing On* definitions may have provided handling for an event that sets a Handled property value to false in some event's event data. That will prevent your instance-based event handling from even seeing the event, and will prevent your handler from being invoked. What's happening here is that there's an intentional control design that is enforcing that certain events shouldn't matter to the control, either because they're low-level events that clash with control logic or because the control has replacement logic. A prominent example of this is the ButtonBase class. The ButtonBase class has two behaviors that it enforces through a native override of OnPointerPressed and OnKeyDown. It's doing this because it's combining various input modes at a low level and reporting them instead as the control-specific Click event. In the case of a PointerPressed event handler, if you tried to handle this on a Button instance, your handler doesn't get invoked. That's because the native OnPointerPressed set Handled to true and that prevented PointerPressed from propagating to your instance and app code. For OnKeyDown, the logic was just looking for certain keys (Ctrl and Enter) so an instance handler can still invoke as long as it isn't also looking for those keys.

Note

There's actually a way to get around native handling of On* methods for input, for some of the input events. To do this you need to wire your handlers using the AddHandler method with handledEventsToo. For more info see AddHandler or Events and routed events overview.

Text properties that inherit to text element parts

Control defines several properties that are relevant to presentation of text. These are:

Obviously, not every control is intended to display text within it. For example, setting FontFamily on an AppBarSeparator is legal but has absolutely no effect. The reason that Control defines these properties at the base class level is to make it easy for control templates to use {TemplateBinding} markup extension to apply top-level text properties to one or more text element parts that exist within the template. For example, if you look at the control template for a DatePicker, you'll see that the root is a container and more deeply within that container are several ComboBox parts that actually take the text input. Each of these uses statements like FontWeight="{TemplateBinding FontWeight}" to have the top-level FontWeight as set on a DatePicker be used by various parts within.

Text properties on Control also inherit implicitly for a control that has a ContentPresenter within it that displays text. For example, if you set FontSize on a Button, there's no explicit {TemplateBinding} markup extension in its template or ContentPresenter part that controls what the template does with a top-level FontSize value. But the Control.FontSize value is implicitly inherited by ContentPresenter.FontSize based on the context within the template's definition, so the text within the Button will be presented using the Control.FontSize you set.

Control derived classes

Control is the parent class for these immediately derived control classes. Some of these are practical controls. Others are intermediate base classes for various controls that share characteristics.

Constructors

Control() Control() Control() Control()

Provides base class initialization behavior for Control derived classes.

Properties

AccessKey AccessKey AccessKey AccessKey

Gets or sets the access key (mnemonic) for this element.

(Inherited from UIElement)
AccessKeyProperty AccessKeyProperty AccessKeyProperty AccessKeyProperty

Identifies for the AccessKey dependency property.

(Inherited from UIElement)
AccessKeyScopeOwner AccessKeyScopeOwner AccessKeyScopeOwner AccessKeyScopeOwner

Gets or sets a source element that provides the access key scope for this element, even if it's not in the visual tree of the source element.

(Inherited from UIElement)
AccessKeyScopeOwnerProperty AccessKeyScopeOwnerProperty AccessKeyScopeOwnerProperty AccessKeyScopeOwnerProperty

Identifies for the AccessKeyScopeOwner dependency property.

(Inherited from UIElement)
ActualHeight ActualHeight ActualHeight ActualHeight

Gets the rendered height of a FrameworkElement. See Remarks.

(Inherited from FrameworkElement)
ActualHeightProperty ActualHeightProperty ActualHeightProperty ActualHeightProperty

Identifies the ActualHeight dependency property. See Remarks.

(Inherited from FrameworkElement)
ActualTheme ActualTheme ActualTheme ActualTheme

Gets the UI theme that is currently used by the element, which might be different than the RequestedTheme.

(Inherited from FrameworkElement)
ActualThemeProperty ActualThemeProperty ActualThemeProperty ActualThemeProperty

Identifies the ActualTheme dependency property.

(Inherited from FrameworkElement)
ActualWidth ActualWidth ActualWidth ActualWidth

Gets the rendered width of a FrameworkElement. See Remarks.

(Inherited from FrameworkElement)
ActualWidthProperty ActualWidthProperty ActualWidthProperty ActualWidthProperty

Identifies the ActualWidth dependency property. See Remarks.

(Inherited from FrameworkElement)
AllowDrop AllowDrop AllowDrop AllowDrop

Gets or sets a value that determines whether this UIElement can be a drop target for purposes of drag-and-drop operations.

(Inherited from UIElement)
AllowDropProperty AllowDropProperty AllowDropProperty AllowDropProperty

Identifies the AllowDrop dependency property.

(Inherited from UIElement)
AllowFocusOnInteraction AllowFocusOnInteraction AllowFocusOnInteraction AllowFocusOnInteraction

Gets or sets a value that indicates whether the element automatically gets focus when the user interacts with it.

(Inherited from FrameworkElement)
AllowFocusOnInteractionProperty AllowFocusOnInteractionProperty AllowFocusOnInteractionProperty AllowFocusOnInteractionProperty

Identifies for the AllowFocusOnInteraction dependency property.

(Inherited from FrameworkElement)
AllowFocusWhenDisabled AllowFocusWhenDisabled AllowFocusWhenDisabled AllowFocusWhenDisabled

Gets or sets whether a disabled control can receive focus.

(Inherited from FrameworkElement)
AllowFocusWhenDisabledProperty AllowFocusWhenDisabledProperty AllowFocusWhenDisabledProperty AllowFocusWhenDisabledProperty

Identifies the AllowFocusWhenDisabled dependency property.

(Inherited from FrameworkElement)
Background Background Background Background

Gets or sets a brush that provides the background of the control.

BackgroundProperty BackgroundProperty BackgroundProperty BackgroundProperty

Identifies the Background dependency property.

BaseUri BaseUri BaseUri BaseUri

Gets a Uniform Resource Identifier (URI) that represents the base Uniform Resource Identifier (URI) for an XAML-constructed object at XAML load time. This property is useful for Uniform Resource Identifier (URI) resolution at run time.

(Inherited from FrameworkElement)
BorderBrush BorderBrush BorderBrush BorderBrush

Gets or sets a brush that describes the border fill of a control.

BorderBrushProperty BorderBrushProperty BorderBrushProperty BorderBrushProperty

Identifies the BorderBrush dependency property.

BorderThickness BorderThickness BorderThickness BorderThickness

Gets or sets the border thickness of a control.

BorderThicknessProperty BorderThicknessProperty BorderThicknessProperty BorderThicknessProperty

Identifies the BorderThickness dependency property.

BringIntoViewRequestedEvent BringIntoViewRequestedEvent BringIntoViewRequestedEvent BringIntoViewRequestedEvent

Gets the identifier for the BringIntoViewRequested routed event.

(Inherited from UIElement)
CacheMode CacheMode CacheMode CacheMode

Gets or sets a value that indicates that rendered content should be cached as a composited bitmap when possible.

(Inherited from UIElement)
CacheModeProperty CacheModeProperty CacheModeProperty CacheModeProperty

Identifies the CacheMode dependency property.

(Inherited from UIElement)
CanDrag CanDrag CanDrag CanDrag

Gets or sets a value that indicates whether the element can be dragged as data in a drag-and-drop operation.

(Inherited from UIElement)
CanDragProperty CanDragProperty CanDragProperty CanDragProperty

Identifies the CanDrag dependency property.

(Inherited from UIElement)
CharacterReceivedEvent CharacterReceivedEvent CharacterReceivedEvent CharacterReceivedEvent

Gets the identifier for the CharacterReceived routed event.

(Inherited from UIElement)
CharacterSpacing CharacterSpacing CharacterSpacing CharacterSpacing

Gets or sets the uniform spacing between characters, in units of 1/1000 of an em.

CharacterSpacingProperty CharacterSpacingProperty CharacterSpacingProperty CharacterSpacingProperty

Identifies the CharacterSpacing dependency property.

Clip Clip Clip Clip

Gets or sets the RectangleGeometry used to define the outline of the contents of a UIElement.

(Inherited from UIElement)
ClipProperty ClipProperty ClipProperty ClipProperty

Identifies the Clip dependency property.

(Inherited from UIElement)
CompositeMode CompositeMode CompositeMode CompositeMode

Gets or sets a property that declares alternate composition and blending modes for the element in its parent layout and window. This is relevant for elements that are involved in a mixed XAML / Microsoft DirectX UI.

(Inherited from UIElement)
CompositeModeProperty CompositeModeProperty CompositeModeProperty CompositeModeProperty

Identifies the CompositeMode dependency property.

(Inherited from UIElement)
ContextFlyout ContextFlyout ContextFlyout ContextFlyout

Gets or sets the flyout associated with this element.

(Inherited from UIElement)
ContextFlyoutProperty ContextFlyoutProperty ContextFlyoutProperty ContextFlyoutProperty

Identifies for the ContextFlyout dependency property.

(Inherited from UIElement)
ContextRequestedEvent ContextRequestedEvent ContextRequestedEvent ContextRequestedEvent

Gets the identifier for the ContextRequested routed event.

(Inherited from UIElement)
DataContext DataContext DataContext DataContext

Gets or sets the data context for a FrameworkElement when it participates in data binding.

(Inherited from FrameworkElement)
DataContextProperty DataContextProperty DataContextProperty DataContextProperty

Identifies the DataContext dependency property.

(Inherited from FrameworkElement)
DefaultStyleKey DefaultStyleKey DefaultStyleKey DefaultStyleKey

Gets or sets the key that references the default style for the control. Authors of custom controls use this property to change the default for the style that their control uses.

DefaultStyleKeyProperty DefaultStyleKeyProperty DefaultStyleKeyProperty DefaultStyleKeyProperty

Identifies the DefaultStyleKey dependency property.

DefaultStyleResourceUri DefaultStyleResourceUri DefaultStyleResourceUri DefaultStyleResourceUri

Gets or sets the path to the resource file that contains the default style for the control.

DefaultStyleResourceUriProperty DefaultStyleResourceUriProperty DefaultStyleResourceUriProperty DefaultStyleResourceUriProperty

Identifies the DefaultStyleResourceUri dependency property.

DesiredSize DesiredSize DesiredSize DesiredSize

Gets the size that this UIElement computed during the measure pass of the layout process.

(Inherited from UIElement)
Dispatcher Dispatcher Dispatcher Dispatcher

Gets the CoreDispatcher that this object is associated with. The CoreDispatcher represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread.

(Inherited from DependencyObject)
DoubleTappedEvent DoubleTappedEvent DoubleTappedEvent DoubleTappedEvent

Gets the identifier for the DoubleTapped routed event.

(Inherited from UIElement)
DragEnterEvent DragEnterEvent DragEnterEvent DragEnterEvent

Gets the identifier for the DragEnter routed event.

(Inherited from UIElement)
DragLeaveEvent DragLeaveEvent DragLeaveEvent DragLeaveEvent

Gets the identifier for the DragLeave routed event.

(Inherited from UIElement)
DragOverEvent DragOverEvent DragOverEvent DragOverEvent

Gets the identifier for the DragOver routed event.

(Inherited from UIElement)
DropEvent DropEvent DropEvent DropEvent

Gets the identifier for the Drop routed event.

(Inherited from UIElement)
ElementSoundMode ElementSoundMode ElementSoundMode ElementSoundMode

Get or sets a value that specifies a control's preference for whether sounds are played.

ElementSoundModeProperty ElementSoundModeProperty ElementSoundModeProperty ElementSoundModeProperty

Identifies the ElementSoundMode dependency property.

ExitDisplayModeOnAccessKeyInvoked ExitDisplayModeOnAccessKeyInvoked ExitDisplayModeOnAccessKeyInvoked ExitDisplayModeOnAccessKeyInvoked

Gets or sets a value that specifies whether the access key display is dismissed when an access key is invoked.

(Inherited from UIElement)
ExitDisplayModeOnAccessKeyInvokedProperty ExitDisplayModeOnAccessKeyInvokedProperty ExitDisplayModeOnAccessKeyInvokedProperty ExitDisplayModeOnAccessKeyInvokedProperty

Identifies the ExitDisplayModeOnAccessKeyInvoked dependency property.

(Inherited from UIElement)
FlowDirection FlowDirection FlowDirection FlowDirection

Gets or sets the direction in which text and other UI elements flow within any parent element that controls their layout. This property can be set to either LeftToRight or RightToLeft. Setting FlowDirection to RightToLeft on any element sets the alignment to the right, the reading order to right-to-left and the layout of the control to flow from right to left.

(Inherited from FrameworkElement)
FlowDirectionProperty FlowDirectionProperty FlowDirectionProperty FlowDirectionProperty

Identifies the FlowDirection dependency property.

(Inherited from FrameworkElement)
FocusState FocusState FocusState FocusState

Gets a value that specifies whether this control has focus, and the mode by which focus was obtained.

FocusStateProperty FocusStateProperty FocusStateProperty FocusStateProperty

Identifies the FocusState dependency property.

FocusVisualMargin FocusVisualMargin FocusVisualMargin FocusVisualMargin

Gets or sets the outer margin of the focus visual for a FrameworkElement.

(Inherited from FrameworkElement)
FocusVisualMarginProperty FocusVisualMarginProperty FocusVisualMarginProperty FocusVisualMarginProperty

Identifies the FocusVisualMargin dependency property.

(Inherited from FrameworkElement)
FocusVisualPrimaryBrush FocusVisualPrimaryBrush FocusVisualPrimaryBrush FocusVisualPrimaryBrush

Gets or sets the brush used to draw the outer border of a HighVisibility focus visual for a FrameworkElement.

(Inherited from FrameworkElement)
FocusVisualPrimaryBrushProperty FocusVisualPrimaryBrushProperty FocusVisualPrimaryBrushProperty FocusVisualPrimaryBrushProperty

Identifies the FocusVisualPrimaryBrush dependency property.

(Inherited from FrameworkElement)
FocusVisualPrimaryThickness FocusVisualPrimaryThickness FocusVisualPrimaryThickness FocusVisualPrimaryThickness

Gets or sets the thickness of the outer border of a HighVisibility focus visual for a FrameworkElement.

(Inherited from FrameworkElement)
FocusVisualPrimaryThicknessProperty FocusVisualPrimaryThicknessProperty FocusVisualPrimaryThicknessProperty FocusVisualPrimaryThicknessProperty

Identifies the FocusVisualPrimaryThickness dependency property.

(Inherited from FrameworkElement)
FocusVisualSecondaryBrush FocusVisualSecondaryBrush FocusVisualSecondaryBrush FocusVisualSecondaryBrush

Gets or sets the brush used to draw the inner border of a HighVisibility focus visual for a FrameworkElement.

(Inherited from FrameworkElement)
FocusVisualSecondaryBrushProperty FocusVisualSecondaryBrushProperty FocusVisualSecondaryBrushProperty FocusVisualSecondaryBrushProperty

Identifies the FocusVisualSecondaryBrush dependency property.

(Inherited from FrameworkElement)
FocusVisualSecondaryThickness FocusVisualSecondaryThickness FocusVisualSecondaryThickness FocusVisualSecondaryThickness

Gets or sets the thickness of the inner border of a HighVisibility focus visual for a FrameworkElement.

(Inherited from FrameworkElement)
FocusVisualSecondaryThicknessProperty FocusVisualSecondaryThicknessProperty FocusVisualSecondaryThicknessProperty FocusVisualSecondaryThicknessProperty

Identifies the FocusVisualSecondaryThickness dependency property.

(Inherited from FrameworkElement)
FontFamily FontFamily FontFamily FontFamily

Gets or sets the font used to display text in the control.

FontFamilyProperty FontFamilyProperty FontFamilyProperty FontFamilyProperty

Identifies the FontFamily dependency property.

FontSize FontSize FontSize FontSize

Gets or sets the size of the text in this control.

FontSizeProperty FontSizeProperty FontSizeProperty FontSizeProperty

Identifies the FontSize dependency property.

FontStretch FontStretch FontStretch FontStretch

Gets or sets the degree to which a font is condensed or expanded on the screen.

FontStretchProperty FontStretchProperty FontStretchProperty FontStretchProperty

Identifies the FontStretch dependency property.

FontStyle FontStyle FontStyle FontStyle

Gets or sets the style in which the text is rendered.

FontStyleProperty FontStyleProperty FontStyleProperty FontStyleProperty

Identifies the FontStyle dependency property.

FontWeight FontWeight FontWeight FontWeight

Gets or sets the thickness of the specified font.

FontWeightProperty FontWeightProperty FontWeightProperty FontWeightProperty

Identifies the FontWeight dependency property.

Foreground Foreground Foreground Foreground

Gets or sets a brush that describes the foreground color.

ForegroundProperty ForegroundProperty ForegroundProperty ForegroundProperty

Identifies the Foreground dependency property.

GettingFocusEvent GettingFocusEvent GettingFocusEvent GettingFocusEvent

Gets the identifier for the GettingFocus routed event.

(Inherited from UIElement)
Height Height Height Height

Gets or sets the suggested height of a FrameworkElement.

(Inherited from FrameworkElement)
HeightProperty HeightProperty HeightProperty HeightProperty

Identifies the Height dependency property.

(Inherited from FrameworkElement)
HighContrastAdjustment HighContrastAdjustment HighContrastAdjustment HighContrastAdjustment

Gets or sets a value that indicates whether the framework automatically adjusts the element's visual properties when high contrast themes are enabled.

(Inherited from UIElement)
HighContrastAdjustmentProperty HighContrastAdjustmentProperty HighContrastAdjustmentProperty HighContrastAdjustmentProperty

Identifies the HighContrastAdjustment dependency property.

(Inherited from UIElement)
HoldingEvent HoldingEvent HoldingEvent HoldingEvent

Gets the identifier for the Holding routed event.

(Inherited from UIElement)
HorizontalAlignment HorizontalAlignment HorizontalAlignment HorizontalAlignment

Gets or sets the horizontal alignment characteristics that are applied to a FrameworkElement when it is composed in a layout parent, such as a panel or items control.

(Inherited from FrameworkElement)
HorizontalAlignmentProperty HorizontalAlignmentProperty HorizontalAlignmentProperty HorizontalAlignmentProperty

Identifies the HorizontalAlignment dependency property.

(Inherited from FrameworkElement)
HorizontalContentAlignment HorizontalContentAlignment HorizontalContentAlignment HorizontalContentAlignment

Gets or sets the horizontal alignment of the control's content.

HorizontalContentAlignmentProperty HorizontalContentAlignmentProperty HorizontalContentAlignmentProperty HorizontalContentAlignmentProperty

Identifies the HorizontalContentAlignment dependency property.

IsAccessKeyScope IsAccessKeyScope IsAccessKeyScope IsAccessKeyScope

Gets or sets a value that indicates whether an element defines its own access key scope.

(Inherited from UIElement)
IsAccessKeyScopeProperty IsAccessKeyScopeProperty IsAccessKeyScopeProperty IsAccessKeyScopeProperty

Identifies for the IsAccessKeyScope dependency property.

(Inherited from UIElement)
IsDoubleTapEnabled IsDoubleTapEnabled IsDoubleTapEnabled IsDoubleTapEnabled

Gets or sets a value that determines whether the DoubleTapped event can originate from that element.

(Inherited from UIElement)
IsDoubleTapEnabledProperty IsDoubleTapEnabledProperty IsDoubleTapEnabledProperty IsDoubleTapEnabledProperty

Identifies the IsDoubleTapEnabled dependency property.

(Inherited from UIElement)
IsEnabled IsEnabled IsEnabled IsEnabled

Gets or sets a value indicating whether the user can interact with the control.

IsEnabledProperty IsEnabledProperty IsEnabledProperty IsEnabledProperty

Identifies the IsEnabled dependency property.

IsFocusEngaged IsFocusEngaged IsFocusEngaged IsFocusEngaged

Get or sets a value that indicates whether focus is constrained within the control boundaries (for game pad/remote interaction).

IsFocusEngagedProperty IsFocusEngagedProperty IsFocusEngagedProperty IsFocusEngagedProperty

Identifies the IsFocusEngaged dependency property.

IsFocusEngagementEnabled IsFocusEngagementEnabled IsFocusEngagementEnabled IsFocusEngagementEnabled

Get or sets a value that indicates whether focus can be constrained within the control boundaries (for game pad/remote interaction).

IsFocusEngagementEnabledProperty IsFocusEngagementEnabledProperty IsFocusEngagementEnabledProperty IsFocusEngagementEnabledProperty

Identifies the IsFocusEngagementEnabled dependency property.

IsHitTestVisible IsHitTestVisible IsHitTestVisible IsHitTestVisible

Gets or sets whether the contained area of this UIElement can return true values for hit testing.

(Inherited from UIElement)
IsHitTestVisibleProperty IsHitTestVisibleProperty IsHitTestVisibleProperty IsHitTestVisibleProperty

Identifies the IsHitTestVisible dependency property.

(Inherited from UIElement)
IsHoldingEnabled IsHoldingEnabled IsHoldingEnabled IsHoldingEnabled

Gets or sets a value that determines whether the Holding event can originate from that element.

(Inherited from UIElement)
IsHoldingEnabledProperty IsHoldingEnabledProperty IsHoldingEnabledProperty IsHoldingEnabledProperty

Identifies the IsHoldingEnabled dependency property.

(Inherited from UIElement)
IsRightTapEnabled IsRightTapEnabled IsRightTapEnabled IsRightTapEnabled

Gets or sets a value that determines whether the RightTapped event can originate from that element.

(Inherited from UIElement)
IsRightTapEnabledProperty IsRightTapEnabledProperty IsRightTapEnabledProperty IsRightTapEnabledProperty

Identifies the IsRightTapEnabled dependency property.

(Inherited from UIElement)
IsTabStop IsTabStop IsTabStop IsTabStop

Gets or sets a value that indicates whether a control is included in tab navigation.

IsTabStopProperty IsTabStopProperty IsTabStopProperty IsTabStopProperty

Identifies the IsTabStop dependency property.

IsTapEnabled IsTapEnabled IsTapEnabled IsTapEnabled

Gets or sets a value that determines whether the Tapped event can originate from that element.

(Inherited from UIElement)
IsTapEnabledProperty IsTapEnabledProperty IsTapEnabledProperty IsTapEnabledProperty

Identifies the IsTapEnabled dependency property.

(Inherited from UIElement)
IsTemplateFocusTargetProperty IsTemplateFocusTargetProperty IsTemplateFocusTargetProperty IsTemplateFocusTargetProperty

Identifies the Control.IsTemplateFocusTarget XAML attached property.

IsTemplateKeyTipTargetProperty IsTemplateKeyTipTargetProperty IsTemplateKeyTipTargetProperty IsTemplateKeyTipTargetProperty

Identifies the Control.IsTemplateKeyTipTarget XAML attached property.

IsTextScaleFactorEnabled IsTextScaleFactorEnabled IsTextScaleFactorEnabled IsTextScaleFactorEnabled

Gets or sets whether automatic text enlargement, to reflect the system text size setting, is enabled.

IsTextScaleFactorEnabledProperty IsTextScaleFactorEnabledProperty IsTextScaleFactorEnabledProperty IsTextScaleFactorEnabledProperty

Identifies the IsTextScaleFactorEnabled dependency property.

KeyboardAcceleratorPlacementMode KeyboardAcceleratorPlacementMode KeyboardAcceleratorPlacementMode KeyboardAcceleratorPlacementMode

Gets or sets a value that indicates whether the control tooltip displays the key combination for it's associated keyboard accelerator.

(Inherited from UIElement)
KeyboardAcceleratorPlacementModeProperty KeyboardAcceleratorPlacementModeProperty KeyboardAcceleratorPlacementModeProperty KeyboardAcceleratorPlacementModeProperty

Identifies the KeyboardAcceleratorPlacementMode dependency property.

(Inherited from UIElement)
KeyboardAcceleratorPlacementTarget KeyboardAcceleratorPlacementTarget KeyboardAcceleratorPlacementTarget KeyboardAcceleratorPlacementTarget

Gets or sets a value that indicates the control tooltip that displays the accelerator key combination.

(Inherited from UIElement)
KeyboardAcceleratorPlacementTargetProperty KeyboardAcceleratorPlacementTargetProperty KeyboardAcceleratorPlacementTargetProperty KeyboardAcceleratorPlacementTargetProperty

Identifies the KeyboardAcceleratorPlacementTarget dependency property.

(Inherited from UIElement)
KeyboardAccelerators KeyboardAccelerators KeyboardAccelerators KeyboardAccelerators

Gets the the collection of key combinations that invoke an action using the keyboard.

Accelerators are typically assigned to buttons or menu items.

Example of a menu showing keyboard accelerators for various menu items

Example of a menu showing keyboard accelerators for various menu items

(Inherited from UIElement)
KeyDownEvent KeyDownEvent KeyDownEvent KeyDownEvent

Gets the identifier for the KeyDown routed event.

(Inherited from UIElement)
KeyTipHorizontalOffset KeyTipHorizontalOffset KeyTipHorizontalOffset KeyTipHorizontalOffset

Gets or sets a value that indicates how far left or right the Key Tip is placed in relation to the UIElement.

(Inherited from UIElement)
KeyTipHorizontalOffsetProperty KeyTipHorizontalOffsetProperty KeyTipHorizontalOffsetProperty KeyTipHorizontalOffsetProperty

Identifies the KeyTipHorizontalOffset dependency property.

(Inherited from UIElement)
KeyTipPlacementMode KeyTipPlacementMode KeyTipPlacementMode KeyTipPlacementMode

Gets or sets a value that indicates where the access key Key Tip is placed in relation to the boundary of the UIElement.

(Inherited from UIElement)
KeyTipPlacementModeProperty KeyTipPlacementModeProperty KeyTipPlacementModeProperty KeyTipPlacementModeProperty

Identifies the KeyTipPlacementMode dependency property.

(Inherited from UIElement)
KeyTipTarget KeyTipTarget KeyTipTarget KeyTipTarget

Gets or sets a value that indicates the element targeted by the access key Key Tip.

(Inherited from UIElement)
KeyTipTargetProperty KeyTipTargetProperty KeyTipTargetProperty KeyTipTargetProperty

Identifies the KeyTipTarget dependency property.

(Inherited from UIElement)
KeyTipVerticalOffset KeyTipVerticalOffset KeyTipVerticalOffset KeyTipVerticalOffset

Gets or sets a value that indicates how far up or down the Key Tip is placed in relation to the UI element.

(Inherited from UIElement)
KeyTipVerticalOffsetProperty KeyTipVerticalOffsetProperty KeyTipVerticalOffsetProperty KeyTipVerticalOffsetProperty

Identifies the KeyTipVerticalOffset dependency property.

(Inherited from UIElement)
KeyUpEvent KeyUpEvent KeyUpEvent KeyUpEvent

Gets the identifier for the KeyUp routed event.

(Inherited from UIElement)
Language Language Language Language

Gets or sets localization/globalization language information that applies to a FrameworkElement, and also to all child elements of the current FrameworkElement in the object representation and in UI.

(Inherited from FrameworkElement)
LanguageProperty LanguageProperty LanguageProperty LanguageProperty

Identifies the Language dependency property.

(Inherited from FrameworkElement)
Lights Lights Lights Lights

Gets the collection of XamlLight objects attached to this element.

(Inherited from UIElement)
LightsProperty LightsProperty LightsProperty LightsProperty

Identifies the Lights dependency property.

(Inherited from UIElement)
LosingFocusEvent LosingFocusEvent LosingFocusEvent LosingFocusEvent

Gets the identifier for the LosingFocus routed event.

(Inherited from UIElement)
ManipulationCompletedEvent ManipulationCompletedEvent ManipulationCompletedEvent ManipulationCompletedEvent

Gets the identifier for the ManipulationCompleted routed event.

(Inherited from UIElement)
ManipulationDeltaEvent ManipulationDeltaEvent ManipulationDeltaEvent ManipulationDeltaEvent

Gets the identifier for the ManipulationDelta routed event.

(Inherited from UIElement)
ManipulationInertiaStartingEvent ManipulationInertiaStartingEvent ManipulationInertiaStartingEvent ManipulationInertiaStartingEvent

Gets the identifier for the ManipulationInertiaStarting routed event.

(Inherited from UIElement)
ManipulationMode ManipulationMode ManipulationMode ManipulationMode

Gets or sets the ManipulationModes value used for UIElement behavior and interaction with gestures. Setting this value enables handling the manipulation events from this element in app code.

(Inherited from UIElement)
ManipulationModeProperty ManipulationModeProperty ManipulationModeProperty ManipulationModeProperty

Identifies the ManipulationMode dependency property.

(Inherited from UIElement)
ManipulationStartedEvent ManipulationStartedEvent ManipulationStartedEvent ManipulationStartedEvent

Gets the identifier for the ManipulationStarted routed event.

(Inherited from UIElement)
ManipulationStartingEvent ManipulationStartingEvent ManipulationStartingEvent ManipulationStartingEvent

Gets the identifier for the ManipulationStarting routed event.

(Inherited from UIElement)
Margin Margin Margin Margin

Gets or sets the outer margin of a FrameworkElement.

(Inherited from FrameworkElement)
MarginProperty MarginProperty MarginProperty MarginProperty

Identifies the Margin dependency property.

(Inherited from FrameworkElement)
MaxHeight MaxHeight MaxHeight MaxHeight

Gets or sets the maximum height constraint of a FrameworkElement.

(Inherited from FrameworkElement)
MaxHeightProperty MaxHeightProperty MaxHeightProperty MaxHeightProperty

Identifies the MaxHeight dependency property.

(Inherited from FrameworkElement)
MaxWidth MaxWidth MaxWidth MaxWidth

Gets or sets the maximum width constraint of a FrameworkElement.

(Inherited from FrameworkElement)
MaxWidthProperty MaxWidthProperty MaxWidthProperty MaxWidthProperty

Identifies the MaxWidth dependency property.

(Inherited from FrameworkElement)
MinHeight MinHeight MinHeight MinHeight

Gets or sets the minimum height constraint of a FrameworkElement.

(Inherited from FrameworkElement)
MinHeightProperty MinHeightProperty MinHeightProperty MinHeightProperty

Identifies the MinHeight dependency property.

(Inherited from FrameworkElement)
MinWidth MinWidth MinWidth MinWidth

Gets or sets the minimum width constraint of a FrameworkElement.

(Inherited from FrameworkElement)
MinWidthProperty MinWidthProperty MinWidthProperty MinWidthProperty

Identifies the MinWidth dependency property.

(Inherited from FrameworkElement)
Name Name Name Name

Gets or sets the identifying name of the object. When a XAML processor creates the object tree from XAML markup, run-time code can refer to the XAML-declared object by this name.

(Inherited from FrameworkElement)
NameProperty NameProperty NameProperty NameProperty

Identifies the Name dependency property.

(Inherited from FrameworkElement)
NoFocusCandidateFoundEvent NoFocusCandidateFoundEvent NoFocusCandidateFoundEvent NoFocusCandidateFoundEvent

Gets the identifier for the NoFocusCandidateFound routed event.

(Inherited from UIElement)
Opacity Opacity Opacity Opacity

Gets or sets the degree of the object's opacity.

(Inherited from UIElement)
OpacityProperty OpacityProperty OpacityProperty OpacityProperty

Identifies the IsHitTestVisible dependency property.

(Inherited from UIElement)
Padding Padding Padding Padding

Gets or sets the padding inside a control.

PaddingProperty PaddingProperty PaddingProperty PaddingProperty

Identifies the Padding dependency property.

Parent Parent Parent Parent

Gets the parent object of this FrameworkElement in the object tree.

(Inherited from FrameworkElement)
PointerCanceledEvent PointerCanceledEvent PointerCanceledEvent PointerCanceledEvent

Gets the identifier for the PointerCanceled routed event.

(Inherited from UIElement)
PointerCaptureLostEvent PointerCaptureLostEvent PointerCaptureLostEvent PointerCaptureLostEvent

Gets the identifier for the PointerCaptureLost routed event.

(Inherited from UIElement)
PointerCaptures PointerCaptures PointerCaptures PointerCaptures

Gets the set of all captured pointers, represented as Pointer values.

(Inherited from UIElement)
PointerCapturesProperty PointerCapturesProperty PointerCapturesProperty PointerCapturesProperty

Identifies the PointerCaptures dependency property.

(Inherited from UIElement)
PointerEnteredEvent PointerEnteredEvent PointerEnteredEvent PointerEnteredEvent

Gets the identifier for the PointerEntered routed event.

(Inherited from UIElement)
PointerExitedEvent PointerExitedEvent PointerExitedEvent PointerExitedEvent

Gets the identifier for the PointerExited routed event.

(Inherited from UIElement)
PointerMovedEvent PointerMovedEvent PointerMovedEvent PointerMovedEvent

Gets the identifier for the PointerMoved routed event.

(Inherited from UIElement)
PointerPressedEvent PointerPressedEvent PointerPressedEvent PointerPressedEvent

Gets the identifier for the PointerPressed routed event.

(Inherited from UIElement)
PointerReleasedEvent PointerReleasedEvent PointerReleasedEvent PointerReleasedEvent

Gets the identifier for the PointerReleased routed event.

(Inherited from UIElement)
PointerWheelChangedEvent PointerWheelChangedEvent PointerWheelChangedEvent PointerWheelChangedEvent

Gets the identifier for the PointerWheelChanged routed event.

(Inherited from UIElement)
PreviewKeyDownEvent PreviewKeyDownEvent PreviewKeyDownEvent PreviewKeyDownEvent

Gets the identifier for the PreviewKeyDown routed event.

(Inherited from UIElement)
PreviewKeyUpEvent PreviewKeyUpEvent PreviewKeyUpEvent PreviewKeyUpEvent

Gets the identifier for the PreviewKeyUp routed event.

(Inherited from UIElement)
Projection Projection Projection Projection

Gets or sets the perspective projection (3-D effect) to apply when rendering this element.

(Inherited from UIElement)
ProjectionProperty ProjectionProperty ProjectionProperty ProjectionProperty

Identifies the Projection dependency property.

(Inherited from UIElement)
RenderSize RenderSize RenderSize RenderSize

Gets the final render size of a UIElement. Use is not recommended, see Remarks.

(Inherited from UIElement)
RenderTransform RenderTransform RenderTransform RenderTransform

Gets or sets transform information that affects the rendering position of a UIElement.

(Inherited from UIElement)
RenderTransformOrigin RenderTransformOrigin RenderTransformOrigin RenderTransformOrigin

Gets or sets the origin point of any possible render transform declared by RenderTransform, relative to the bounds of the UIElement.

(Inherited from UIElement)
RenderTransformOriginProperty RenderTransformOriginProperty RenderTransformOriginProperty RenderTransformOriginProperty

Identifies the RenderTransformOrigin dependency property.

(Inherited from UIElement)
RenderTransformProperty RenderTransformProperty RenderTransformProperty RenderTransformProperty

Identifies the RenderTransform dependency property.

(Inherited from UIElement)
RequestedTheme RequestedTheme RequestedTheme RequestedTheme

Gets or sets the UI theme that is used by the UIElement (and its child elements) for resource determination. The UI theme you specify with RequestedTheme can override the app-level RequestedTheme.

(Inherited from FrameworkElement)
RequestedThemeProperty RequestedThemeProperty RequestedThemeProperty RequestedThemeProperty

Identifies the RequestedTheme dependency property.

(Inherited from FrameworkElement)
RequiresPointer RequiresPointer RequiresPointer RequiresPointer

Gets or sets whether a UI element supports mouse mode, which emulates pointer interaction experiences with non-pointer input devices such as an Xbox gamepad or remote control.

RequiresPointerProperty RequiresPointerProperty RequiresPointerProperty RequiresPointerProperty

Identifies the RequiresPointer dependency property.

Resources Resources Resources Resources

Gets the locally defined resource dictionary. In XAML, you can establish resource items as child object elements of a frameworkElement.Resources property element, through XAML implicit collection syntax.

(Inherited from FrameworkElement)
RightTappedEvent RightTappedEvent RightTappedEvent RightTappedEvent

Gets the identifier for the RightTapped routed event.

(Inherited from UIElement)
Style Style Style Style

Gets or sets an instance Style that is applied for this object during layout and rendering.

(Inherited from FrameworkElement)
StyleProperty StyleProperty StyleProperty StyleProperty

Identifies the Style dependency property.

(Inherited from FrameworkElement)
TabFocusNavigation TabFocusNavigation TabFocusNavigation TabFocusNavigation

Gets or sets a value that modifies how tabbing and TabIndex work for this control.

Note

For Windows 10 Creators Update (build 10.0.15063) and newer, use this property of the UIElement base class instead of the TabNavigation property of a Control object.

(Inherited from UIElement)
TabFocusNavigationProperty TabFocusNavigationProperty TabFocusNavigationProperty TabFocusNavigationProperty

Identifies the TabFocusNavigation dependency property.

(Inherited from UIElement)
TabIndex TabIndex TabIndex TabIndex

Gets or sets a value that determines the order in which elements receive focus when the user navigates through controls by pressing the Tab key.

TabIndexProperty TabIndexProperty TabIndexProperty TabIndexProperty

Identifies the TabIndex dependency property.

TabNavigation TabNavigation TabNavigation TabNavigation

Gets or sets a value that modifies how tabbing and TabIndex work for this control.

Note

For Windows 10 Creators Update (build 10.0.15063) and newer, the TabFocusNavigation property is available on the UIElement base class to include objects in the tab sequence that do not use a ControlTemplate.

TabNavigationProperty TabNavigationProperty TabNavigationProperty TabNavigationProperty

Identifies the TabNavigation dependency property.

Tag Tag Tag Tag

Gets or sets an arbitrary object value that can be used to store custom information about this object.

(Inherited from FrameworkElement)
TagProperty TagProperty TagProperty TagProperty

Identifies the Tag dependency property.

(Inherited from FrameworkElement)
TappedEvent TappedEvent TappedEvent TappedEvent

Gets the identifier for the Tapped routed event.

(Inherited from UIElement)
Template Template Template Template

Gets or sets a control template. The control template defines the visual appearance of a control in UI, and is defined in XAML markup.

TemplateProperty TemplateProperty TemplateProperty TemplateProperty

Identifies the Template dependency property.

Transform3D Transform3D Transform3D Transform3D

Gets or sets the 3-D transform effect to apply when rendering this element.

(Inherited from UIElement)
Transform3DProperty Transform3DProperty Transform3DProperty Transform3DProperty

Identifies the Transform3D dependency property.

(Inherited from UIElement)
Transitions Transitions Transitions Transitions

Gets or sets the collection of Transition style elements that apply to a UIElement.

(Inherited from UIElement)
TransitionsProperty TransitionsProperty TransitionsProperty TransitionsProperty

Identifies the Transitions dependency property.

(Inherited from UIElement)
Triggers Triggers Triggers Triggers

Gets the collection of triggers for animations that are defined for a FrameworkElement. Not commonly used. See Remarks.

(Inherited from FrameworkElement)
UseLayoutRounding UseLayoutRounding UseLayoutRounding UseLayoutRounding

Gets or sets a value that determines whether rendering for the object and its visual subtree should use rounding behavior that aligns rendering to whole pixels.

(Inherited from UIElement)
UseLayoutRoundingProperty UseLayoutRoundingProperty UseLayoutRoundingProperty UseLayoutRoundingProperty

Identifies the UseLayoutRounding dependency property.

(Inherited from UIElement)
UseSystemFocusVisuals UseSystemFocusVisuals UseSystemFocusVisuals UseSystemFocusVisuals

Gets or sets a value that indicates whether the control uses focus visuals that are drawn by the system or those defined in the control template.

UseSystemFocusVisualsProperty UseSystemFocusVisualsProperty UseSystemFocusVisualsProperty UseSystemFocusVisualsProperty

Identifies the UseSystemFocusVisuals dependency property.

VerticalAlignment VerticalAlignment VerticalAlignment VerticalAlignment

Gets or sets the vertical alignment characteristics that are applied to a FrameworkElement when it is composed in a parent object such as a panel or items control.

(Inherited from FrameworkElement)
VerticalAlignmentProperty VerticalAlignmentProperty VerticalAlignmentProperty VerticalAlignmentProperty

Identifies the VerticalAlignment dependency property.

(Inherited from FrameworkElement)
VerticalContentAlignment VerticalContentAlignment VerticalContentAlignment VerticalContentAlignment

Gets or sets the vertical alignment of the control's content.

VerticalContentAlignmentProperty VerticalContentAlignmentProperty VerticalContentAlignmentProperty VerticalContentAlignmentProperty

Identifies the VerticalContentAlignment dependency property.

Visibility Visibility Visibility Visibility

Gets or sets the visibility of a UIElement. A UIElement that is not visible is not rendered and does not communicate its desired size to layout.

(Inherited from UIElement)
VisibilityProperty VisibilityProperty VisibilityProperty VisibilityProperty

Identifies the Visibility dependency property.

(Inherited from UIElement)
Width Width Width Width

Gets or sets the width of a FrameworkElement.

(Inherited from FrameworkElement)
WidthProperty WidthProperty WidthProperty WidthProperty

Identifies the Width dependency property.

(Inherited from FrameworkElement)
XYFocusDown XYFocusDown XYFocusDown XYFocusDown

Gets or sets the object that gets focus when a user presses the Directional Pad (D-pad) down.

XYFocusDownNavigationStrategy XYFocusDownNavigationStrategy XYFocusDownNavigationStrategy XYFocusDownNavigationStrategy

Gets or sets a value that specifies the strategy used to determine the target element of a down navigation.

(Inherited from UIElement)
XYFocusDownNavigationStrategyProperty XYFocusDownNavigationStrategyProperty XYFocusDownNavigationStrategyProperty XYFocusDownNavigationStrategyProperty

Identifies the XYFocusDownNavigationStrategy dependency property.

(Inherited from UIElement)
XYFocusDownProperty XYFocusDownProperty XYFocusDownProperty XYFocusDownProperty

Identifies the XYFocusDown dependency property.

XYFocusKeyboardNavigation XYFocusKeyboardNavigation XYFocusKeyboardNavigation XYFocusKeyboardNavigation

Gets or sets a value that enables or disables navigation using the keyboard directional arrows.

(Inherited from UIElement)
XYFocusKeyboardNavigationProperty XYFocusKeyboardNavigationProperty XYFocusKeyboardNavigationProperty XYFocusKeyboardNavigationProperty

Identifies the XYFocusKeyboardNavigation dependency property.

(Inherited from UIElement)
XYFocusLeft XYFocusLeft XYFocusLeft XYFocusLeft

Gets or sets the object that gets focus when a user presses the Directional Pad (D-pad) left.

XYFocusLeftNavigationStrategy XYFocusLeftNavigationStrategy XYFocusLeftNavigationStrategy XYFocusLeftNavigationStrategy

Gets or sets a value that specifies the strategy used to determine the target element of a left navigation.

(Inherited from UIElement)
XYFocusLeftNavigationStrategyProperty XYFocusLeftNavigationStrategyProperty XYFocusLeftNavigationStrategyProperty XYFocusLeftNavigationStrategyProperty

Identifies the XYFocusLeftNavigationStrategy dependency property.

(Inherited from UIElement)
XYFocusLeftProperty XYFocusLeftProperty XYFocusLeftProperty XYFocusLeftProperty

Identifies the XYFocusLeft dependency property.

XYFocusRight XYFocusRight XYFocusRight XYFocusRight

Gets or sets the object that gets focus when a user presses the Directional Pad (D-pad) right.

XYFocusRightNavigationStrategy XYFocusRightNavigationStrategy XYFocusRightNavigationStrategy XYFocusRightNavigationStrategy

Gets or sets a value that specifies the strategy used to determine the target element of a right navigation.

(Inherited from UIElement)
XYFocusRightNavigationStrategyProperty XYFocusRightNavigationStrategyProperty XYFocusRightNavigationStrategyProperty XYFocusRightNavigationStrategyProperty

Identifies the XYFocusRightNavigationStrategy dependency property.

(Inherited from UIElement)
XYFocusRightProperty XYFocusRightProperty XYFocusRightProperty XYFocusRightProperty

Identifies the XYFocusRight dependency property.

XYFocusUp XYFocusUp XYFocusUp XYFocusUp

Gets or sets the object that gets focus when a user presses the Directional Pad (D-pad) up.

XYFocusUpNavigationStrategy XYFocusUpNavigationStrategy XYFocusUpNavigationStrategy XYFocusUpNavigationStrategy

Gets or sets a value that specifies the strategy used to determine the target element of an up navigation.

(Inherited from UIElement)
XYFocusUpNavigationStrategyProperty XYFocusUpNavigationStrategyProperty XYFocusUpNavigationStrategyProperty XYFocusUpNavigationStrategyProperty

Identifies the XYFocusUpNavigationStrategy dependency property.

(Inherited from UIElement)
XYFocusUpProperty XYFocusUpProperty XYFocusUpProperty XYFocusUpProperty

Identifies the XYFocusUp dependency property.

Methods

AddHandler(RoutedEvent,Object,Boolean) AddHandler(RoutedEvent,Object,Boolean) AddHandler(RoutedEvent,Object,Boolean) AddHandler(RoutedEvent,Object,Boolean)

Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify handledEventsToo as true to have the provided handler be invoked even if the event is handled elsewhere.

(Inherited from UIElement)
ApplyTemplate() ApplyTemplate() ApplyTemplate() ApplyTemplate()

Loads the relevant control template so that its parts can be referenced.

Arrange(Rect) Arrange(Rect) Arrange(Rect) Arrange(Rect)

Positions child objects and determines a size for a UIElement. Parent objects that implement custom layout for their child elements should call this method from their layout override implementations to form a recursive layout update.

(Inherited from UIElement)
ArrangeOverride(Size) ArrangeOverride(Size) ArrangeOverride(Size) ArrangeOverride(Size)

Provides the behavior for the "Arrange" pass of layout. Classes can override this method to define their own "Arrange" pass behavior.

(Inherited from FrameworkElement)
CancelDirectManipulations CancelDirectManipulations CancelDirectManipulations CancelDirectManipulations

Cancels ongoing direct manipulation processing (system-defined panning/zooming) on any ScrollViewer parent that contains the current UIElement.

(Inherited from UIElement)
CapturePointer(Pointer) CapturePointer(Pointer) CapturePointer(Pointer) CapturePointer(Pointer)

Sets pointer capture to a UIElement. Once captured, only the element that has capture will fire pointer-related events.

(Inherited from UIElement)
ClearValue(DependencyProperty) ClearValue(DependencyProperty) ClearValue(DependencyProperty) ClearValue(DependencyProperty)

Clears the local value of a dependency property.

(Inherited from DependencyObject)
DeferTree(DependencyObject) DeferTree(DependencyObject) DeferTree(DependencyObject) DeferTree(DependencyObject)

Removes the specified element from the XAML visual tree in a way that it can be undeferred later.

(Inherited from FrameworkElement)
FindName(String) FindName(String) FindName(String) FindName(String)

Retrieves an object that has the specified identifier name.

(Inherited from FrameworkElement)
FindSubElementsForTouchTargeting(Point,Rect) FindSubElementsForTouchTargeting(Point,Rect) FindSubElementsForTouchTargeting(Point,Rect) FindSubElementsForTouchTargeting(Point,Rect)

Enables a UIElement subclass to expose child elements that assist with resolving touch targeting.

(Inherited from UIElement)
Focus(FocusState) Focus(FocusState) Focus(FocusState) Focus(FocusState)

Attempts to set the focus on the control.

GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty)

Returns any base value established for a dependency property, which would apply in cases where an animation is not active.

(Inherited from DependencyObject)
GetBindingExpression(DependencyProperty) GetBindingExpression(DependencyProperty) GetBindingExpression(DependencyProperty) GetBindingExpression(DependencyProperty)

Returns the BindingExpression that represents the binding on the specified property.

(Inherited from FrameworkElement)
GetChildrenInTabFocusOrder GetChildrenInTabFocusOrder GetChildrenInTabFocusOrder GetChildrenInTabFocusOrder

Enables a UIElement subclass to expose child elements that take part in Tab focus.

(Inherited from UIElement)
GetIsTemplateFocusTarget(FrameworkElement) GetIsTemplateFocusTarget(FrameworkElement) GetIsTemplateFocusTarget(FrameworkElement) GetIsTemplateFocusTarget(FrameworkElement)

Gets the value of the Control.IsTemplateFocusTarget XAML attached property for the target element.

GetIsTemplateKeyTipTarget(DependencyObject) GetIsTemplateKeyTipTarget(DependencyObject) GetIsTemplateKeyTipTarget(DependencyObject) GetIsTemplateKeyTipTarget(DependencyObject)

Gets the value of the Control.IsTemplateKeyTipTarget XAML attached property for the target element.

GetTemplateChild(String) GetTemplateChild(String) GetTemplateChild(String) GetTemplateChild(String)

Retrieves the named element in the instantiated ControlTemplate visual tree.

GetValue(DependencyProperty) GetValue(DependencyProperty) GetValue(DependencyProperty) GetValue(DependencyProperty)

Returns the current effective value of a dependency property from a DependencyObject.

(Inherited from DependencyObject)
GoToElementStateCore(String,Boolean) GoToElementStateCore(String,Boolean) GoToElementStateCore(String,Boolean) GoToElementStateCore(String,Boolean)

When implemented in a derived class, enables per-state construction of a visual tree for a control template in code, rather than by loading XAML for all states at control startup.

(Inherited from FrameworkElement)
InvalidateArrange InvalidateArrange InvalidateArrange InvalidateArrange

Invalidates the arrange state (layout) for a UIElement. After the invalidation, the UIElement will have its layout updated, which will occur asynchronously.

(Inherited from UIElement)
InvalidateMeasure InvalidateMeasure InvalidateMeasure InvalidateMeasure

Invalidates the measurement state (layout) for a UIElement.

(Inherited from UIElement)
Measure(Size) Measure(Size) Measure(Size) Measure(Size)

Updates the DesiredSize of a UIElement. Typically, objects that implement custom layout for their layout children call this method from their own MeasureOverride implementations to form a recursive layout update.

(Inherited from UIElement)
MeasureOverride(Size) MeasureOverride(Size) MeasureOverride(Size) MeasureOverride(Size)

Provides the behavior for the "Measure" pass of the layout cycle. Classes can override this method to define their own "Measure" pass behavior.

(Inherited from FrameworkElement)
OnApplyTemplate OnApplyTemplate OnApplyTemplate OnApplyTemplate

Invoked whenever application code or internal processes (such as a rebuilding layout pass) call ApplyTemplate. In simplest terms, this means the method is called just before a UI element displays in your app. Override this method to influence the default post-template logic of a class.

(Inherited from FrameworkElement)
OnBringIntoViewRequested(BringIntoViewRequestedEventArgs) OnBringIntoViewRequested(BringIntoViewRequestedEventArgs) OnBringIntoViewRequested(BringIntoViewRequestedEventArgs) OnBringIntoViewRequested(BringIntoViewRequestedEventArgs)

Called before the BringIntoViewRequested event occurs.

(Inherited from UIElement)
OnCharacterReceived(CharacterReceivedRoutedEventArgs) OnCharacterReceived(CharacterReceivedRoutedEventArgs) OnCharacterReceived(CharacterReceivedRoutedEventArgs) OnCharacterReceived(CharacterReceivedRoutedEventArgs)

Called before the CharacterReceived event occurs.

OnCreateAutomationPeer OnCreateAutomationPeer OnCreateAutomationPeer OnCreateAutomationPeer

When implemented in a derived class, returns class-specific AutomationPeer implementations for the Microsoft UI Automation infrastructure.

(Inherited from UIElement)
OnDisconnectVisualChildren OnDisconnectVisualChildren OnDisconnectVisualChildren OnDisconnectVisualChildren

Override this method to implement how layout and logic should behave when items are removed from a class-specific content or children property.

(Inherited from UIElement)
OnDoubleTapped(DoubleTappedRoutedEventArgs) OnDoubleTapped(DoubleTappedRoutedEventArgs) OnDoubleTapped(DoubleTappedRoutedEventArgs) OnDoubleTapped(DoubleTappedRoutedEventArgs)

Called before the DoubleTapped event occurs.

OnDragEnter(DragEventArgs) OnDragEnter(DragEventArgs) OnDragEnter(DragEventArgs) OnDragEnter(DragEventArgs)

Called before the DragEnter event occurs.

OnDragLeave(DragEventArgs) OnDragLeave(DragEventArgs) OnDragLeave(DragEventArgs) OnDragLeave(DragEventArgs)

Called before the DragLeave event occurs.

OnDragOver(DragEventArgs) OnDragOver(DragEventArgs) OnDragOver(DragEventArgs) OnDragOver(DragEventArgs)

Called before the DragOver event occurs.

OnDrop(DragEventArgs) OnDrop(DragEventArgs) OnDrop(DragEventArgs) OnDrop(DragEventArgs)

Called before the Drop event occurs.

OnGotFocus(RoutedEventArgs) OnGotFocus(RoutedEventArgs) OnGotFocus(RoutedEventArgs) OnGotFocus(RoutedEventArgs)

Called before the GotFocus event occurs.

OnHolding(HoldingRoutedEventArgs) OnHolding(HoldingRoutedEventArgs) OnHolding(HoldingRoutedEventArgs) OnHolding(HoldingRoutedEventArgs)

Called before the Holding event occurs.

OnKeyboardAcceleratorInvoked(KeyboardAcceleratorInvokedEventArgs) OnKeyboardAcceleratorInvoked(KeyboardAcceleratorInvokedEventArgs) OnKeyboardAcceleratorInvoked(KeyboardAcceleratorInvokedEventArgs) OnKeyboardAcceleratorInvoked(KeyboardAcceleratorInvokedEventArgs)

Called when a keyboard shortcut (or accelerator) is processed in your app. Override this method to handle how your app responds when a keyboard accelerator is invoked.

(Inherited from UIElement)
OnKeyDown(KeyRoutedEventArgs) OnKeyDown(KeyRoutedEventArgs) OnKeyDown(KeyRoutedEventArgs) OnKeyDown(KeyRoutedEventArgs)

Called before the KeyDown event occurs.

OnKeyUp(KeyRoutedEventArgs) OnKeyUp(KeyRoutedEventArgs) OnKeyUp(KeyRoutedEventArgs) OnKeyUp(KeyRoutedEventArgs)

Called before the KeyUp event occurs.

OnLostFocus(RoutedEventArgs) OnLostFocus(RoutedEventArgs) OnLostFocus(RoutedEventArgs) OnLostFocus(RoutedEventArgs)

Called before the LostFocus event occurs.

OnManipulationCompleted(ManipulationCompletedRoutedEventArgs) OnManipulationCompleted(ManipulationCompletedRoutedEventArgs) OnManipulationCompleted(ManipulationCompletedRoutedEventArgs) OnManipulationCompleted(ManipulationCompletedRoutedEventArgs)

Called before the ManipulationCompleted event occurs.

OnManipulationDelta(ManipulationDeltaRoutedEventArgs) OnManipulationDelta(ManipulationDeltaRoutedEventArgs) OnManipulationDelta(ManipulationDeltaRoutedEventArgs) OnManipulationDelta(ManipulationDeltaRoutedEventArgs)

Called before the ManipulationDelta event occurs.

OnManipulationInertiaStarting(ManipulationInertiaStartingRoutedEventArgs) OnManipulationInertiaStarting(ManipulationInertiaStartingRoutedEventArgs) OnManipulationInertiaStarting(ManipulationInertiaStartingRoutedEventArgs) OnManipulationInertiaStarting(ManipulationInertiaStartingRoutedEventArgs)

Called before the ManipulationInertiaStarting event occurs.

OnManipulationStarted(ManipulationStartedRoutedEventArgs) OnManipulationStarted(ManipulationStartedRoutedEventArgs) OnManipulationStarted(ManipulationStartedRoutedEventArgs) OnManipulationStarted(ManipulationStartedRoutedEventArgs)

Called before the ManipulationStarted event occurs.

OnManipulationStarting(ManipulationStartingRoutedEventArgs) OnManipulationStarting(ManipulationStartingRoutedEventArgs) OnManipulationStarting(ManipulationStartingRoutedEventArgs) OnManipulationStarting(ManipulationStartingRoutedEventArgs)

Called before the ManipulationStarting event occurs.

OnPointerCanceled(PointerRoutedEventArgs) OnPointerCanceled(PointerRoutedEventArgs) OnPointerCanceled(PointerRoutedEventArgs) OnPointerCanceled(PointerRoutedEventArgs)

Called before the PointerCanceled event occurs.

OnPointerCaptureLost(PointerRoutedEventArgs) OnPointerCaptureLost(PointerRoutedEventArgs) OnPointerCaptureLost(PointerRoutedEventArgs) OnPointerCaptureLost(PointerRoutedEventArgs)

Called before the PointerCaptureLost event occurs.

OnPointerEntered(PointerRoutedEventArgs) OnPointerEntered(PointerRoutedEventArgs) OnPointerEntered(PointerRoutedEventArgs) OnPointerEntered(PointerRoutedEventArgs)

Called before the PointerEntered event occurs.

OnPointerExited(PointerRoutedEventArgs) OnPointerExited(PointerRoutedEventArgs) OnPointerExited(PointerRoutedEventArgs) OnPointerExited(PointerRoutedEventArgs)

Called before the PointerExited event occurs.

OnPointerMoved(PointerRoutedEventArgs) OnPointerMoved(PointerRoutedEventArgs) OnPointerMoved(PointerRoutedEventArgs) OnPointerMoved(PointerRoutedEventArgs)

Called before the PointerMoved event occurs.

OnPointerPressed(PointerRoutedEventArgs) OnPointerPressed(PointerRoutedEventArgs) OnPointerPressed(PointerRoutedEventArgs) OnPointerPressed(PointerRoutedEventArgs)

Called before the PointerPressed event occurs.

OnPointerReleased(PointerRoutedEventArgs) OnPointerReleased(PointerRoutedEventArgs) OnPointerReleased(PointerRoutedEventArgs) OnPointerReleased(PointerRoutedEventArgs)

Called before the PointerReleased event occurs.

OnPointerWheelChanged(PointerRoutedEventArgs) OnPointerWheelChanged(PointerRoutedEventArgs) OnPointerWheelChanged(PointerRoutedEventArgs) OnPointerWheelChanged(PointerRoutedEventArgs)

Called before the PointerWheelChanged event occurs.

OnPreviewKeyDown(KeyRoutedEventArgs) OnPreviewKeyDown(KeyRoutedEventArgs) OnPreviewKeyDown(KeyRoutedEventArgs) OnPreviewKeyDown(KeyRoutedEventArgs)

Called before the PreviewKeyDown event occurs.

OnPreviewKeyUp(KeyRoutedEventArgs) OnPreviewKeyUp(KeyRoutedEventArgs) OnPreviewKeyUp(KeyRoutedEventArgs) OnPreviewKeyUp(KeyRoutedEventArgs)

Called before the PreviewKeyUp event occurs.

OnProcessKeyboardAccelerators(ProcessKeyboardAcceleratorEventArgs) OnProcessKeyboardAccelerators(ProcessKeyboardAcceleratorEventArgs) OnProcessKeyboardAccelerators(ProcessKeyboardAcceleratorEventArgs) OnProcessKeyboardAccelerators(ProcessKeyboardAcceleratorEventArgs)

Called just before a keyboard shortcut (or accelerator) is processed in your app. Invoked whenever application code or internal processes call ProcessKeyboardAccelerators. Override this method to influence the default accelerator handling.

(Inherited from UIElement)
OnRightTapped(RightTappedRoutedEventArgs) OnRightTapped(RightTappedRoutedEventArgs) OnRightTapped(RightTappedRoutedEventArgs) OnRightTapped(RightTappedRoutedEventArgs)

Called before the RightTapped event occurs.

OnTapped(TappedRoutedEventArgs) OnTapped(TappedRoutedEventArgs) OnTapped(TappedRoutedEventArgs) OnTapped(TappedRoutedEventArgs)

Called before the Tapped event occurs.

ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty)

Returns the local value of a dependency property, if a local value is set.

(Inherited from DependencyObject)
RegisterAsScrollPort(UIElement) RegisterAsScrollPort(UIElement) RegisterAsScrollPort(UIElement) RegisterAsScrollPort(UIElement)

Registers an element as representing a scrollable viewport.

(Inherited from UIElement)
RegisterPropertyChangedCallback(DependencyProperty,DependencyPropertyChangedCallback) RegisterPropertyChangedCallback(DependencyProperty,DependencyPropertyChangedCallback) RegisterPropertyChangedCallback(DependencyProperty,DependencyPropertyChangedCallback) RegisterPropertyChangedCallback(DependencyProperty,DependencyPropertyChangedCallback)

Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance.

(Inherited from DependencyObject)
ReleasePointerCapture(Pointer) ReleasePointerCapture(Pointer) ReleasePointerCapture(Pointer) ReleasePointerCapture(Pointer)

Releases pointer captures for capture of one specific pointer by this UIElement.

(Inherited from UIElement)
ReleasePointerCaptures ReleasePointerCaptures ReleasePointerCaptures ReleasePointerCaptures

Releases all pointer captures held by this element.

(Inherited from UIElement)
RemoveFocusEngagement() RemoveFocusEngagement() RemoveFocusEngagement() RemoveFocusEngagement()

Releases focus from the control boundaries for a control that has focus engagement (for game pad/remote interaction).

RemoveHandler(RoutedEvent,Object) RemoveHandler(RoutedEvent,Object) RemoveHandler(RoutedEvent,Object) RemoveHandler(RoutedEvent,Object)

Removes the specified routed event handler from this UIElement. Typically the handler in question was added by AddHandler.

(Inherited from UIElement)
SetBinding(DependencyProperty,BindingBase) SetBinding(DependencyProperty,BindingBase) SetBinding(DependencyProperty,BindingBase) SetBinding(DependencyProperty,BindingBase)

Attaches a binding to a FrameworkElement, using the provided binding object

.

(Inherited from FrameworkElement)
SetIsTemplateFocusTarget(FrameworkElement, Boolean) SetIsTemplateFocusTarget(FrameworkElement, Boolean) SetIsTemplateFocusTarget(FrameworkElement, Boolean) SetIsTemplateFocusTarget(FrameworkElement, Boolean)

Sets the value of the Control.IsTemplateFocusTarget XAML attached property for a target element.

SetIsTemplateKeyTipTarget(DependencyObject, Boolean) SetIsTemplateKeyTipTarget(DependencyObject, Boolean) SetIsTemplateKeyTipTarget(DependencyObject, Boolean) SetIsTemplateKeyTipTarget(DependencyObject, Boolean)

Sets the value of the Control.IsTemplateKeyTipTarget XAML attached property for a target element.

SetValue(DependencyProperty,Object) SetValue(DependencyProperty,Object) SetValue(DependencyProperty,Object) SetValue(DependencyProperty,Object)

Sets the local value of a dependency property on a DependencyObject.

(Inherited from DependencyObject)
StartBringIntoView StartBringIntoView StartBringIntoView StartBringIntoView

Initiates a request to the XAML framework to bring the element into view within any scrollable regions it is contained within.

(Inherited from UIElement)
StartBringIntoView(BringIntoViewOptions) StartBringIntoView(BringIntoViewOptions) StartBringIntoView(BringIntoViewOptions) StartBringIntoView(BringIntoViewOptions)

Initiates a request to the XAML framework to bring the element into view using the specified options.

(Inherited from UIElement)
StartDragAsync(PointerPoint) StartDragAsync(PointerPoint) StartDragAsync(PointerPoint) StartDragAsync(PointerPoint)

Initiates a drag-and-drop operation.

(Inherited from UIElement)
TransformToVisual(UIElement) TransformToVisual(UIElement) TransformToVisual(UIElement) TransformToVisual(UIElement)

Returns a transform object that can be used to transform coordinates from the UIElement to the specified object.

(Inherited from UIElement)
TryInvokeKeyboardAccelerator(ProcessKeyboardAcceleratorEventArgs) TryInvokeKeyboardAccelerator(ProcessKeyboardAcceleratorEventArgs) TryInvokeKeyboardAccelerator(ProcessKeyboardAcceleratorEventArgs) TryInvokeKeyboardAccelerator(ProcessKeyboardAcceleratorEventArgs)

Attempts to invoke a keyboard shortcut (or accelerator) by searching the entire visual tree of the UIElement for the shortcut.

(Inherited from UIElement)
TryStartDirectManipulation(Pointer) TryStartDirectManipulation(Pointer) TryStartDirectManipulation(Pointer) TryStartDirectManipulation(Pointer)

Resumes direct manipulation processing (system-defined panning/zooming) on any ScrollViewer parent that contains the current UIElement.

(Inherited from UIElement)
UnregisterPropertyChangedCallback(DependencyProperty,Int64) UnregisterPropertyChangedCallback(DependencyProperty,Int64) UnregisterPropertyChangedCallback(DependencyProperty,Int64) UnregisterPropertyChangedCallback(DependencyProperty,Int64)

Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback.

(Inherited from DependencyObject)
UpdateLayout UpdateLayout UpdateLayout UpdateLayout

Ensures that all positions of child objects of a UIElement are properly updated for layout.

(Inherited from UIElement)

Events

AccessKeyDisplayDismissed AccessKeyDisplayDismissed AccessKeyDisplayDismissed AccessKeyDisplayDismissed

Occurs when the access key sequence is complete to notify controls that they should hide access key visuals.

(Inherited from UIElement)
AccessKeyDisplayRequested AccessKeyDisplayRequested AccessKeyDisplayRequested AccessKeyDisplayRequested

Occurs when the access key sequence is started to notify controls that they should show access key visuals.

(Inherited from UIElement)
AccessKeyInvoked AccessKeyInvoked AccessKeyInvoked AccessKeyInvoked

Occurs when a user completes an access key sequence to notify the element that the access key action should be invoked.

(Inherited from UIElement)
ActualThemeChanged ActualThemeChanged ActualThemeChanged ActualThemeChanged

Occurs when the ActualTheme property value has changed.

(Inherited from FrameworkElement)
BringIntoViewRequested BringIntoViewRequested BringIntoViewRequested BringIntoViewRequested

Occurs when StartBringIntoView is called on this element or one of its descendants.

(Inherited from UIElement)
CharacterReceived CharacterReceived CharacterReceived CharacterReceived

Occurs when a single, composed character is received by the input queue.

(Inherited from UIElement)
ContextCanceled ContextCanceled ContextCanceled ContextCanceled

Occurs when a context input gesture continues into a manipulation gesture, to notify the element that the context flyout should not be opened.

(Inherited from UIElement)
ContextRequested ContextRequested ContextRequested ContextRequested

Occurs when the user has completed a context input gesture, such as a right-click.

(Inherited from UIElement)
DataContextChanged DataContextChanged DataContextChanged DataContextChanged

Occurs when the value of the FrameworkElement.DataContext property changes.

(Inherited from FrameworkElement)
DoubleTapped DoubleTapped DoubleTapped DoubleTapped

Occurs when an otherwise unhandled DoubleTap interaction occurs over the hit test area of this element.

(Inherited from UIElement)
DragEnter DragEnter DragEnter DragEnter

Occurs when the input system reports an underlying drag event with this element as the target.

(Inherited from UIElement)
DragLeave DragLeave DragLeave DragLeave

Occurs when the input system reports an underlying drag event with this element as the origin.

(Inherited from UIElement)
DragOver DragOver DragOver DragOver

Occurs when the input system reports an underlying drag event with this element as the potential drop target.

(Inherited from UIElement)
DragStarting DragStarting DragStarting DragStarting

Occurs when a drag operation is initiated.

(Inherited from UIElement)
Drop Drop Drop Drop

Occurs when the input system reports an underlying drop event with this element as the drop target.

(Inherited from UIElement)
DropCompleted DropCompleted DropCompleted DropCompleted

Occurs when a drag-and-drop operation is ended.

(Inherited from UIElement)
FocusDisengaged FocusDisengaged FocusDisengaged FocusDisengaged

Occurs when focus is released from the control boundaries (for game pad/remote interaction).

FocusEngaged FocusEngaged FocusEngaged FocusEngaged

Occurs when focus is constrained within the control boundaries (for game pad/remote interaction).

GettingFocus GettingFocus GettingFocus GettingFocus

Occurs before a UIElement receives focus.

(Inherited from UIElement)
GotFocus GotFocus GotFocus GotFocus

Occurs when a UIElement receives focus.

(Inherited from UIElement)
Holding Holding Holding Holding

Occurs when an otherwise unhandled Hold interaction occurs over the hit test area of this element.

(Inherited from UIElement)
IsEnabledChanged IsEnabledChanged IsEnabledChanged IsEnabledChanged

Occurs when the IsEnabled property changes.

KeyDown KeyDown KeyDown KeyDown

Occurs when a keyboard key is pressed while the UIElement has focus.

(Inherited from UIElement)
KeyUp KeyUp KeyUp KeyUp

Occurs when a keyboard key is released while the UIElement has focus.

(Inherited from UIElement)
LayoutUpdated LayoutUpdated LayoutUpdated LayoutUpdated

Occurs when the layout of the visual tree changes, due to layout-relevant properties changing value or some other action that refreshes the layout.

(Inherited from FrameworkElement)
Loaded Loaded Loaded Loaded

Occurs when a FrameworkElement has been constructed and added to the object tree, and is ready for interaction.

(Inherited from FrameworkElement)
Loading Loading Loading Loading

Occurs when a FrameworkElement begins to load.

(Inherited from FrameworkElement)
LosingFocus LosingFocus LosingFocus LosingFocus

Occurs before a UIElement loses focus.

(Inherited from UIElement)
LostFocus LostFocus LostFocus LostFocus

Occurs when a UIElement loses focus.

(Inherited from UIElement)
ManipulationCompleted ManipulationCompleted ManipulationCompleted ManipulationCompleted

Occurs when a manipulation on the UIElement is complete.

(Inherited from UIElement)
ManipulationDelta ManipulationDelta ManipulationDelta ManipulationDelta

Occurs when the input device changes position during a manipulation.

(Inherited from UIElement)
ManipulationInertiaStarting ManipulationInertiaStarting ManipulationInertiaStarting ManipulationInertiaStarting

Occurs when the input device loses contact with the UIElement object during a manipulation and inertia begins.

(Inherited from UIElement)
ManipulationStarted ManipulationStarted ManipulationStarted ManipulationStarted

Occurs when an input device begins a manipulation on the UIElement.

(Inherited from UIElement)
ManipulationStarting ManipulationStarting ManipulationStarting ManipulationStarting

Occurs when the manipulation processor is first created.

(Inherited from UIElement)
NoFocusCandidateFound NoFocusCandidateFound NoFocusCandidateFound NoFocusCandidateFound

Occurs when a user attempts to move focus (via tab or directional arrows), but focus doesn't move because no focus candidate is found in the direction of movement.

(Inherited from UIElement)
PointerCanceled PointerCanceled PointerCanceled PointerCanceled

Occurs when a pointer that made contact abnormally loses contact.

(Inherited from UIElement)
PointerCaptureLost PointerCaptureLost PointerCaptureLost PointerCaptureLost

Occurs when pointer capture previously held by this element moves to another element or elsewhere.

(Inherited from UIElement)
PointerEntered PointerEntered PointerEntered PointerEntered

Occurs when a pointer enters the hit test area of this element.

(Inherited from UIElement)
PointerExited PointerExited PointerExited PointerExited

Occurs when a pointer leaves the hit test area of this element.

(Inherited from UIElement)
PointerMoved PointerMoved PointerMoved PointerMoved

Occurs when a pointer moves while the pointer remains within the hit test area of this element.

(Inherited from UIElement)
PointerPressed PointerPressed PointerPressed PointerPressed

Occurs when the pointer device initiates a Press action within this element.

(Inherited from UIElement)
PointerReleased PointerReleased PointerReleased PointerReleased

Occurs when the pointer device that previously initiated a Press action is released, while within this element. Note that the end of a Press action is not guaranteed to fire a PointerReleased event; other events may fire instead. For more info, see Remarks.

(Inherited from UIElement)
PointerWheelChanged PointerWheelChanged PointerWheelChanged PointerWheelChanged

Occurs when the delta value of a pointer wheel changes.

(Inherited from UIElement)
PreviewKeyDown PreviewKeyDown PreviewKeyDown PreviewKeyDown

Occurs when a keyboard key is pressed while the UIElement has focus.

(Inherited from UIElement)
PreviewKeyUp PreviewKeyUp PreviewKeyUp PreviewKeyUp

Occurs when a keyboard key is released while the UIElement has focus.

(Inherited from UIElement)
ProcessKeyboardAccelerators ProcessKeyboardAccelerators ProcessKeyboardAccelerators ProcessKeyboardAccelerators

Occurs when a keyboard shortcut (or accelerator) is pressed.

(Inherited from UIElement)
RightTapped RightTapped RightTapped RightTapped

Occurs when a right-tap input stimulus happens while the pointer is over the element.

(Inherited from UIElement)
SizeChanged SizeChanged SizeChanged SizeChanged

Occurs when either the ActualHeight or the ActualWidth property changes value on a FrameworkElement.

(Inherited from FrameworkElement)
Tapped Tapped Tapped Tapped

Occurs when an otherwise unhandled Tap interaction occurs over the hit test area of this element.

(Inherited from UIElement)
Unloaded Unloaded Unloaded Unloaded

Occurs when this object is no longer connected to the main object tree.

(Inherited from FrameworkElement)

See Also