ManipulationStartedRoutedEventArgs ManipulationStartedRoutedEventArgs ManipulationStartedRoutedEventArgs ManipulationStartedRoutedEventArgs Class


Provides data for the ManipulationStarted event.

public : class ManipulationStartedRoutedEventArgs : RoutedEventArgs, IManipulationStartedRoutedEventArgs
public class ManipulationStartedRoutedEventArgs : RoutedEventArgs, IManipulationStartedRoutedEventArgs
Public Class ManipulationStartedRoutedEventArgs Inherits RoutedEventArgs Implements IManipulationStartedRoutedEventArgs
var manipulationStartedRoutedEventArgs = new manipulationStartedRoutedEventArgs();
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)


ManipulationStartedRoutedEventArgs() ManipulationStartedRoutedEventArgs() ManipulationStartedRoutedEventArgs() ManipulationStartedRoutedEventArgs()

Initializes a new instance of the ManipulationStartedRoutedEventArgs class.

public : ManipulationStartedRoutedEventArgs()
public ManipulationStartedRoutedEventArgs()
Public Sub New()
var manipulationStartedRoutedEventArgs = new manipulationStartedRoutedEventArgs();


Container Container Container Container

Gets the UIElement that is considered the container of the manipulation.

public : UIElement Container { get; }
public UIElement Container { get; }
Public ReadOnly Property Container As UIElement
var uiElement = manipulationStartedRoutedEventArgs.container;
UIElement UIElement UIElement UIElement

The UIElement that is considered the container of the manipulation.


Cumulative Cumulative Cumulative Cumulative

Gets the overall changes since the beginning of the manipulation.

public : ManipulationDelta Cumulative { get; }
public ManipulationDelta Cumulative { get; }
Public ReadOnly Property Cumulative As ManipulationDelta
var manipulationDelta = manipulationStartedRoutedEventArgs.cumulative;
ManipulationDelta ManipulationDelta ManipulationDelta ManipulationDelta

The overall changes since the beginning of the manipulation.

Handled Handled Handled Handled

Gets or sets a value that marks the routed event as handled. Setting to true prevents most handlers along the event route from handling the same event again.

public : Platform::Boolean Handled { get; set; }
public bool Handled { get; set; }
Public ReadWrite Property Handled As bool
var bool = manipulationStartedRoutedEventArgs.handled;
manipulationStartedRoutedEventArgs.handled = bool;
Platform::Boolean bool bool bool

true to mark the routed event handled; false to leave the routed event unhandled, which permits the event to potentially route further. The default is false.

See Also

PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType

Gets the PointerDeviceType for the pointer device involved in the manipulation.

public : PointerDeviceType PointerDeviceType { get; }
public PointerDeviceType PointerDeviceType { get; }
Public ReadOnly Property PointerDeviceType As PointerDeviceType
var pointerDeviceType = manipulationStartedRoutedEventArgs.pointerDeviceType;

Position Position Position Position

Gets the point from which the manipulation originated.

public : Point Position { get; }
public Point Position { get; }
Public ReadOnly Property Position As Point
var point = manipulationStartedRoutedEventArgs.position;
Point Point Point Point

The point from which the manipulation originated.

See Also

OriginalSource OriginalSource OriginalSource OriginalSource

Inherited from RoutedEventArgs


Complete() Complete() Complete() Complete()

Completes the manipulation without inertia.

public : void Complete()
public void Complete()
Public Function Complete() As void

See Also