Windows.UI.Xaml.Media.Animation Windows.UI.Xaml.Media.Animation Windows.UI.Xaml.Media.Animation Windows.UI.Xaml.Media.Animation Namespace

Provides animation and storyboard API for transition animations, visual states, or animated UI components.

Classes

Provides the animated transition behavior for when controls add or delete children of a panel. For example, if you have a collection of photos displayed in a Grid, you can associate this animation to the Grid so that when photos are added or deleted, the photos will animate in and out of view.

Represents an easing function that changes a value in the opposite direction of the main function during part of a duration, then reverses and finishes the function-over-time behavior in a conventional way.

A trigger action that begins a Storyboard. Not commonly used. See Remarks.

Represents an easing function that creates an animated bouncing effect.

Represents an easing function that creates an animation that accelerates and/or decelerates using a circular function.

Animates the value of a Color property between two target values using linear interpolation over a specified Duration.

Animates the value of a Color property along a set of key frames.

Provides a base class for specific animation key-frame techniques that define an animation segment with a Color target value. Derived classes each provide a different key-frame interpolation method for a Color value that is provided for a ColorAnimationUsingKeyFrames animation.

Represents a collection of ColorKeyFrame objects that can be individually accessed by index. ColorKeyFrameCollection is the value of the KeyFrames property.

Provides common parameters for navigation transition animations.

Not intended for general use. See also IndependentlyAnimatableAttribute.

Represents an animation that simultaneously animates the exit of one element and the entrance of another element.

Represents a service that provides properties and methods to display a ConnectedAnimation.

Provides the animated transition behavior for when the content of a control is changing. This might be applied in addition to AddDeleteThemeTransition.

Specifies the object that will fly between pages to provide context during a continuum transition.

Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f (t) = t3.

Animates from the Color value of the previous key frame to its own Value using discrete values.

Animates from the Double value of the previous key frame to its own Value using discrete values.

Animates from the Object value of the previous key frame to its own Value using discrete values.

Animates from the Point value of the previous key frame to its own Value using discrete frames.

Animates the value of a Double property between two target values using linear interpolation over a specified Duration.

Animates the value of a Double property along a set of key frames.

An abstract class that defines an animation segment with its own target value and interpolation method for a DoubleAnimationUsingKeyFrames.

Represents a collection of DoubleKeyFrame objects that can be individually accessed by index. DoubleKeyFrameCollection is the value of the KeyFrames property.

Represents the preconfigured animation that applies to item elements being dragged.

Represents the preconfigured animation that applies to the elements underneath an element being dragged.

Specifies the animation to run when a user navigates forward in a logical hierarchy, like from a master list to a detail page.

Represents a preconfigured animation that runs when a user navigates forward in a logical hierarchy, like from a master page to a detail page.

Represents a preconfigured animation that runs when a user navigates backward in a logical hierarchy, like from a detail page to a master page.

Represents the preconfigured animation that applies to potential drop target elements.

Associates easing functions with a ColorAnimationUsingKeyFrames key-frame animation.

Associates an easing function with a DoubleAnimationUsingKeyFrames key-frame animation.

Provides the base class for all the easing functions.

Associates an easing function with a PointAnimationUsingKeyFrames key-frame animation.

Provides the animated transition behavior for an edge UI transition.

Represents an easing function that creates an animation that resembles a spring oscillating back and forth until it comes to rest.

Specifies the animation to run when content appears on a Page.

Provides the animated transition behavior on controls when they first appear. You can use this on individual objects or on containers of objects. In the latter case, child elements will animate into view in sequence rather than all at the same time.

Represents an easing function that creates an animation that accelerates and/or decelerates using an exponential formula.

Represents the preconfigured opacity animation that applies to controls when they are first shown.

Represents the preconfigured opacity animation that applies to controls when they are removed from the UI or hidden.

Not intended for general use. This attribute is used by design tools such as Microsoft Visual Studio. Microsoft Visual Studio interprets the attribute and informs app developers how an animation-property combination will work as far as performance and restrictions.

Represents a spline key frame to define animation progress.

Provides utility methods for working with KeyTime values. C# and Microsoft Visual Basic code should use members of KeyTime instead.

Animates from the Color value of the previous key frame to its own Value using linear interpolation.

Animates from the Double value of the previous key frame to its own Value using linear interpolation.

Animates from the Point value of the previous key frame to its own Value, using linear interpolation.

Provides page navigation animations.

Provides parameter info for the Navigate(TypeName, Object, NavigationTransitionInfo) method. Controls how the transition animation runs during the navigation action.

Animates the value of an Object property along a set of KeyFrames over a specified Duration.

Defines an animation segment with its own target value and interpolation method for an ObjectAnimationUsingKeyFrames.

Represents a collection of ObjectKeyFrame objects that can be individually accessed by index. ObjectKeyFrameCollection is the value of the KeyFrames property.

Provides the animated transition behavior for a panel UI transition.

Animates the value of a Point property between two target values using linear interpolation over a specified Duration.

Animates the value of a Point property along a set of KeyFrames.

Represents a preconfigured animation that runs when a pointer down is detected on an item or element.

Represents a preconfigured animation that runs after a pointer down is detected on an item or element and the tap action is released.

Defines an animation segment with its own target value and interpolation method for a PointAnimationUsingKeyFrames.

Represents a collection of PointKeyFrame objects that can be individually accessed by index. PointKeyFrameCollection is the value of the KeyFrames property.

Represents the preconfigured animation that applies to pop-in components of controls (for example, tooltip-like UI on an object) as they appear. This animation combines opacity and translation.

Represents the preconfigured animation that applies to pop-in components of controls (for example, tooltip-like UI on an object) as they are closed/removed. This animation combines opacity and translation.

Provides the animated transition behavior that applies to pop-in components of controls (for example, tooltip-like UI on an object) as they appear.

Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f (t) = tp where p is equal to the Power property.

Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f (t) = t2

Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f (t) = t4.

Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f (t) = t5.

Provides the animated transition behavior for when list-view controls items change order. Typically this is due to a drag-drop operation. Different controls and themes potentially have varying characteristics for the animations involved.

Provides basic utility methods for processing RepeatBehavior values. C# and Microsoft Visual Basic code should use members of RepeatBehavior instead.

Use to animate an object that is being repositioned.

Reacts to layout moves when no context is set and a trigger of move is passed.

Represents an easing function that creates an animation that accelerates and/or decelerates using a sine formula.

Provides the parameters for a slide navigation transition.

Animates from the Color value of the previous key frame to its own Value using splined interpolation.

Animates from the Double value of the previous key frame to its own Value using splined interpolation.

Animates from the Point value of the previous key frame to its own Value using splined interpolation.

Represents the preconfigured animation that conceals a target UI using a split animation.

Represents the preconfigured animation that reveals a target UI using a split animation.

Controls animations with a timeline, and provides object and property targeting information for its child animations.

Specifies that animations are suppressed during navigation.

Represents the preconfigured animation that applies to controls when an element slides back into its layout slot after a Swipe interaction.

Represents the preconfigured animation that indicates that a Swipe gesture is now possible.

Defines a duration and other behavior properties for a Windows Runtime animation. Timeline is the base class for Storyboard and all the Windows Runtime animation types, including those from the animation library and those used for custom animations in visual states or page-level XAML.

Represents a collection of Timeline objects (specific type animations). A TimelineCollection is the value of the Children property.

Represents a visual behavior that occurs for predefined actions or state changes. Specific theme transitions (various Transition derived classes) can be applied to individual elements using the Transitions property, or applied for scenario-specific theme transition properties such as ContentTransitions.

Represents a collection of Transition objects. Each Transition object represents a different theme transition, part of the Windows Runtime animation library.

Structs

Specifies when a particular key frame should take place during an animation.

Describes how a Timeline repeats its simple duration.

Enums

Describes the potential states of an animation.

Prerelease. Defines constants that specify the component animations that make up a connected animation.

Specifies how the animation associated with an easing function interpolates.

Specifies how a Timeline behaves when it is outside its active period but its parent is inside its active or hold period.

Specifies the repeat mode that a RepeatBehavior raw value represents.