Cubic​Ease Cubic​Ease Cubic​Ease Class


Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f (t) = t3.

public sealed class CubicEase : EasingFunctionBase, ICubicEasepublic sealed class CubicEase : EasingFunctionBase, ICubicEasePublic NotInheritable Class CubicEase Inherits EasingFunctionBase Implements ICubicEase
<CubicEase .../>
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Inherited Members

Inherited methods

Inherited properties


QuarticEase has the same behavior as does a PowerEase with Power value of 3. When EasingMode is EaseIn (the default), this easing function starts slow, remains fairly slow for most of the duration, and accelerates rapidly near the end of the duration time.

An easing function can be applied to the EasingFunction properties of From/To/By animations, or to the EasingFunction properties of key-frame types used for the Easing variants of key-frame animations. For more info, see Key-frame animations and easing function animations.


This XAML example applies a CubicEase easing function to a DoubleAnimation to create a decelerating animation.

<StackPanel x:Name="LayoutRoot" >
        <Storyboard x:Name="myStoryboard">
            <DoubleAnimation From="1" To="6" Duration="00:00:3" 
                    <CubicEase EasingMode="EaseOut"/>

    <Rectangle PointerPressed="Pointer_Clicked" 
     Fill="Blue" Width="200" Height="30">
            <ScaleTransform x:Name="rectScaleTransform" />

// When the user clicks the rectangle, the animation
// begins. 
private void Pointer_Clicked(object sender, PointerRoutedEventArgs e)
' When the user clicks the rectangle, the animation
' begins. 
Private Sub Pointer_Clicked(ByVal sender As Object, ByVal e As PointerRoutedEventArgs)
End Sub


CubicEase() CubicEase() CubicEase()

Initializes a new instance of the CubicEase class.

public CubicEase()public CubicEase()Public Sub New()

See Also