Quartic​Ease Quartic​Ease Quartic​Ease Class

Definition

Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f (t) = t4.

public sealed class QuarticEase : EasingFunctionBase, IQuarticEasepublic sealed class QuarticEase : EasingFunctionBase, IQuarticEasePublic NotInheritable Class QuarticEase Inherits EasingFunctionBase Implements IQuarticEase
<QuarticEase .../>
Inheritance
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Inherited Members

Inherited methods

Inherited properties

Remarks

QuarticEase has the same behavior as does a PowerEase with Power value of 4. When EasingMode is EaseIn (the default), this easing function starts slow, remains fairly slow for most of the duration, and accelerates rapidly near the end of the duration time.

An easing function can be applied to the EasingFunction properties of From/To/By animations, or to the EasingFunction properties of key-frame types used for the Easing variants of key-frame animations. For more info, see Key-frame animations and easing function animations.

Examples

This XAML example applies a QuarticEase easing function to a DoubleAnimation to create a decelerating animation.

<StackPanel x:Name="LayoutRoot" >
    <StackPanel.Resources>
            <Storyboard x:Name="myStoryboard">
            <DoubleAnimation From="1" To="6" Duration="00:00:3" 
                Storyboard.TargetName="rectScaleTransform" 
                Storyboard.TargetProperty="ScaleY">
                <DoubleAnimation.EasingFunction>
                    <QuarticEase EasingMode="EaseOut"/>
                </DoubleAnimation.EasingFunction>
            </DoubleAnimation>
        </Storyboard>
    </StackPanel.Resources>

    <Rectangle PointerPressed="Pointer_Clicked" 
     Fill="Blue" Width="200" Height="30">
        <Rectangle.RenderTransform>
            <ScaleTransform x:Name="rectScaleTransform" />
        </Rectangle.RenderTransform>
    </Rectangle>

</StackPanel>
// When the user clicks the rectangle, the animation
// begins. 
private void Pointer_Clicked(object sender, PointerRoutedEventArgs e)
{
    myStoryboard.Begin();
}
' When the user clicks the rectangle, the animation
' begins. 
Private Sub Pointer_Clicked(ByVal sender As Object, ByVal e As PointerRoutedEventArgs)
    myStoryboard.Begin()
End Sub

Constructors

QuarticEase() QuarticEase() QuarticEase()

Initializes a new instance of the QuarticEase class.

public QuarticEase()public QuarticEase()Public Sub New()
Attributes

See Also