PropertyPath PropertyPath PropertyPath Class

Definition

Implements a data structure for describing a property as a path below another property, or below an owning type. Property paths are used in data binding to objects.

public : sealed class PropertyPath : DependencyObject, IPropertyPath
public sealed class PropertyPath : DependencyObject, IPropertyPath
Public NotInheritable Class PropertyPath Inherits DependencyObject Implements IPropertyPath
Inheritance
PropertyPathPropertyPathPropertyPath
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Remarks

The main reason you might work with a PropertyPath object is to clone existing binding properties and use them somewhere else:

Animation targeting also uses a property path concept, as documented in the Property-path syntax topic. However, animation targeting doesn't use PropertyPath as the underlying type, it expresses the paths as strings and uses strings for all related API calls.

Constructors

PropertyPath(String) PropertyPath(String) PropertyPath(String)

Initializes a new instance of the PropertyPath class based on a path string.

public : PropertyPath(Platform::String path)
public PropertyPath(String path)
Public Sub New(path As String)
Parameters
path
Platform::String String String

The path string to construct with.

See Also

Properties

Dispatcher Dispatcher Dispatcher

Inherited from DependencyObject

Path Path Path

Gets the path value held by this PropertyPath.

public : Platform::String Path { get; }
public string Path { get; }
Public ReadOnly Property Path As string
Value
Platform::String string string

The path value held by this PropertyPath.

Remarks

To establish a value for Path, create a new PropertyPath using the PropertyPath(String) constructor.

See Also

Methods

ClearValue(DependencyProperty) ClearValue(DependencyProperty) ClearValue(DependencyProperty)

Inherited from DependencyObject

GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty) GetAnimationBaseValue(DependencyProperty)

Inherited from DependencyObject

GetValue(DependencyProperty) GetValue(DependencyProperty) GetValue(DependencyProperty)

Inherited from DependencyObject

ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty) ReadLocalValue(DependencyProperty)

Inherited from DependencyObject

RegisterPropertyChangedCallback(DependencyProperty,DependencyPropertyChangedCallback) RegisterPropertyChangedCallback(DependencyProperty,DependencyPropertyChangedCallback) RegisterPropertyChangedCallback(DependencyProperty,DependencyPropertyChangedCallback)

Inherited from DependencyObject

SetValue(DependencyProperty,Object) SetValue(DependencyProperty,Object) SetValue(DependencyProperty,Object)

Inherited from DependencyObject

UnregisterPropertyChangedCallback(DependencyProperty,Int64) UnregisterPropertyChangedCallback(DependencyProperty,Int64) UnregisterPropertyChangedCallback(DependencyProperty,Int64)

Inherited from DependencyObject

See Also