ConstantForceEffect Class

Definition

A force feedback effect which applies a constant force along a vector.

public ref class ConstantForceEffect sealed
/// [Windows.Foundation.Metadata.Activatable(196608, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class ConstantForceEffect final
[Windows.Foundation.Metadata.Activatable(196608, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class ConstantForceEffect
function ConstantForceEffect()
Public NotInheritable Class ConstantForceEffect
Inheritance
Object Platform::Object IInspectable ConstantForceEffect
Attributes
Implements

Windows requirements

Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Constructors

ConstantForceEffect()

Creates an instance of ConstantForceEffect.

Properties

Gain

Specifies the percentage by which to reduce the force of the effect.

State

The current state of the force feedback effect.

Methods

SetParameters(Vector3, TimeSpan)

Sets the parameters for the constant force feedback effect.

SetParametersWithEnvelope(Vector3, Single, Single, Single, TimeSpan, TimeSpan, TimeSpan, TimeSpan, UInt32)

Sets the parameters for the effect and sets an envelope for the effect.

Start()

Starts the force feedback effect.

Stop()

Stops the force feedback effect.

Applies to

See also