RacingWheel.HeadsetConnected Event

Definition

Signals when a headset is attached to the racing wheel.

// Register
event_token HeadsetConnected(TypedEventHandler<IGameController, Headset const&> const& handler) const;

// Revoke with event_token
void HeadsetConnected(event_token const* cookie) const;

// Revoke with event_revoker
RacingWheel::HeadsetConnected_revoker HeadsetConnected(auto_revoke_t, TypedEventHandler<IGameController, Headset const&> const& handler) const;
public event TypedEventHandler<IGameController,Headset> HeadsetConnected;
function onHeadsetConnected(eventArgs) { /* Your code */ }
racingWheel.addEventListener("headsetconnected", onHeadsetConnected);
racingWheel.removeEventListener("headsetconnected", onHeadsetConnected);
- or -
racingWheel.onheadsetconnected = onHeadsetConnected;
Public Custom Event HeadsetConnected As TypedEventHandler(Of IGameController, Headset) Implements HeadsetConnected

Event Type

Implements

Applies to

See also