HolographicSpace.WaitForNextFrameReady Method

Definition

Blocks the current thread until the right time to begin rendering the next frame.

public:
 virtual void WaitForNextFrameReady() = WaitForNextFrameReady;
void WaitForNextFrameReady();
public void WaitForNextFrameReady();
function waitForNextFrameReady()
Public Sub WaitForNextFrameReady ()

Windows requirements

Device family
Windows 10, version 1803 (introduced in 10.0.17134.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v6.0)

Remarks

This method will return one frame duration before the next frame is expected to be received by the compositor to reproject and scan out.

Applies to