Printing3DFaceReductionOptions.TargetTriangleCount Property

Definition

Sets the desired number of triangles on a mesh. The TryReduceFacesAsync method will stop merging faces if the triangle count is less than or equal to this number. If set to zero, the algorithm will run until the number of triangles is reduced by half.

public:
 property unsigned int TargetTriangleCount { unsigned int get(); void set(unsigned int value); };
uint32_t TargetTriangleCount();

void TargetTriangleCount(uint32_t value);
public uint TargetTriangleCount { get; set; }
var uInt32 = printing3DFaceReductionOptions.targetTriangleCount;
printing3DFaceReductionOptions.targetTriangleCount = uInt32;
Public Property TargetTriangleCount As UInteger

Property Value

UInt32

unsigned int

uint32_t

Desired number of triangles on a mesh.

Applies to