Printing3DMesh.CreateVertexNormals(UInt32) Method
Definition
Important
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Creates the buffer for vertex normals.
public:
virtual void CreateVertexNormals(unsigned int value) = CreateVertexNormals;
void CreateVertexNormals(uint32_t const& value);
public void CreateVertexNormals(uint value);
function createVertexNormals(value)
Public Sub CreateVertexNormals (value As UInteger)
Parameters
- value
-
UInt32
unsigned int
uint32_t
The capacity of the buffer, the maximum number of bytes that the IBuffer can hold.
Remarks
To access the buffer for vertex normals, use GetVertexNormals.
Applies to
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