AudioFileInputNode.Start AudioFileInputNode.Start AudioFileInputNode.Start AudioFileInputNode.Start AudioFileInputNode.Start Method

Definition

Starts the audio file input node.

public : void Start()
void Start() const;
public void Start()
Public Sub Start()
audioFileInputNode.start();

Remarks

Audio graph nodes are created in the started state by default and will start processing audio when AudioGraph.Start is called. This method will restart processing for a node that was stopped with a call to Stop.