AudioRenderEffectsManager AudioRenderEffectsManager AudioRenderEffectsManager AudioRenderEffectsManager AudioRenderEffectsManager Class


Represent an audio render effects manager which can be used to discover the audio processing chain on a device for a specific media category and audio processing mode.

public : sealed class AudioRenderEffectsManager
struct winrt::Windows::Media::Effects::AudioRenderEffectsManager
public sealed class AudioRenderEffectsManager
Public NotInheritable Class AudioRenderEffectsManager
// This class does not provide a public constructor.

Windows 10 requirements

Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)


To create an instance of AudioRenderEffectsManager, call AudioEffectsManager.CreateAudioRenderEffectsManager.

See the Audio effects discovery sample for an example of how to query and monitor audio effects on render and capture audio devices.


EffectsProviderSettingsLabel EffectsProviderSettingsLabel EffectsProviderSettingsLabel EffectsProviderSettingsLabel EffectsProviderSettingsLabel

Gets the label that is associated with this audio effects provider setting.

EffectsProviderThumbnail EffectsProviderThumbnail EffectsProviderThumbnail EffectsProviderThumbnail EffectsProviderThumbnail

Gets the thumbnail image that is associated with this audio effects provider.


GetAudioRenderEffects() GetAudioRenderEffects() GetAudioRenderEffects() GetAudioRenderEffects() GetAudioRenderEffects()

Gets the list of audio effects on the device.

ShowSettingsUI() ShowSettingsUI() ShowSettingsUI() ShowSettingsUI() ShowSettingsUI()

Displays the audio effect settings page.


AudioRenderEffectsChanged AudioRenderEffectsChanged AudioRenderEffectsChanged AudioRenderEffectsChanged AudioRenderEffectsChanged

Occurs when audio process chain changes.

See also