IPlayReadyLicense.ExpireAfterFirstPlay Property
Definition
Important
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Gets the amount of time, in seconds, before the current license expires after the media is first played.
public:
property unsigned int ExpireAfterFirstPlay { unsigned int get(); };
uint32_t ExpireAfterFirstPlay();
public uint ExpireAfterFirstPlay { get; }
var uInt32 = iPlayReadyLicense.expireAfterFirstPlay;
Public ReadOnly Property ExpireAfterFirstPlay As UInteger
Property Value
The time, in seconds, before the current license expires after the media is first played.
Applies to
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