IPlayReadyLicenseSession2 IPlayReadyLicenseSession2 IPlayReadyLicenseSession2 IPlayReadyLicenseSession2 Interface

Definition

Provides the ability to enumerate in-memory-only PlayReady licenses in addition to persisted licenses.

public : interface IPlayReadyLicenseSession2public interface IPlayReadyLicenseSession2Public Interface IPlayReadyLicenseSession2// You can use this interface in JavaScript.
Inheritance
IPlayReadyLicenseSession2IPlayReadyLicenseSession2IPlayReadyLicenseSession2IPlayReadyLicenseSession2
Attributes
Windows 10 requirements
Device family
Windows 10 Creators Update (introduced v10.0.15063.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v4)

Inherited Members

Inherited methods

Methods

CreateLicenseIterable(PlayReadyContentHeader, Boolean) CreateLicenseIterable(PlayReadyContentHeader, Boolean) CreateLicenseIterable(PlayReadyContentHeader, Boolean) CreateLicenseIterable(PlayReadyContentHeader, Boolean)

Creates a PlayReadyLicense object iterator that supports in-memory-only PlayReady licenses in addition to persisted licenses.

public : PlayReadyLicenseIterable CreateLicenseIterable(PlayReadyContentHeader contentHeader, bool fullyEvaluated)public PlayReadyLicenseIterable CreateLicenseIterable(PlayReadyContentHeader contentHeader, Boolean fullyEvaluated)Public Function CreateLicenseIterable(contentHeader As PlayReadyContentHeader, fullyEvaluated As Boolean) As PlayReadyLicenseIterable// You can use this method in JavaScript.
Parameters
contentHeader
PlayReadyContentHeader PlayReadyContentHeader PlayReadyContentHeader PlayReadyContentHeader

The content header used to locate associated licenses.

fullyEvaluated
bool Boolean Boolean Boolean

Indicates whether evaluated license chains should be enumerated or if all licenses (including those that are unusable) should be enumerated. Set this parameter to true if evaluated license chains should be enumerated. Set this parameter to false if all licenses should be enumerated.

Returns