NDDownloadEngineNotifier.OnPlayReadyObjectReceived(Byte[]) Method

Definition

Called by the download engine once a PlayReady object is received.

public:
 virtual void OnPlayReadyObjectReceived(Platform::Array <byte> ^ dataBytes) = OnPlayReadyObjectReceived;
void OnPlayReadyObjectReceived(winrt::array_view <byte> const& dataBytes);
/// [Windows.Foundation.Metadata.Deprecated("INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
void OnPlayReadyObjectReceived(winrt::array_view <byte> const& dataBytes);
public void OnPlayReadyObjectReceived(byte[] dataBytes);
[Windows.Foundation.Metadata.Deprecated("INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
public void OnPlayReadyObjectReceived(byte[] dataBytes);
function onPlayReadyObjectReceived(dataBytes)
Public Sub OnPlayReadyObjectReceived (dataBytes As Byte())

Parameters

dataBytes

Byte[]

byte[]

The byte array that holds the PlayReady object.

Implements

M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnPlayReadyObjectReceived(System.Byte[]) M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnPlayReadyObjectReceived(byte[])
Attributes

Applies to