SpatialSurfaceMeshBuffer.Stride Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets the size, in bytes, between the start of each element in the buffer.
public:
property unsigned int Stride { unsigned int get(); };
uint32_t Stride();
public uint Stride { get; }
var uInt32 = spatialSurfaceMeshBuffer.stride;
Public ReadOnly Property Stride As UInteger
Property Value
The stride.
Applies to
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for