AmbientLight AmbientLight AmbientLight AmbientLight Class

Definition

A light that illuminates every targeted Visual equally.

public : sealed class AmbientLight : CompositionLight, IAmbientLight, IAmbientLight2
struct winrt::Windows::UI::Composition::AmbientLight : CompositionLight, IAmbientLight, IAmbientLight2
public sealed class AmbientLight : CompositionLight, IAmbientLight, IAmbientLight2
Public NotInheritable Class AmbientLight Inherits CompositionLight Implements IAmbientLight, IAmbientLight2
Inheritance
AmbientLightAmbientLightAmbientLightAmbientLight
Attributes

Windows 10 requirements

Device family
Windows 10 Anniversary Edition (introduced v10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v3)

Examples


            _ambientLight = _compositor.CreateAmbientLight(); 
            _ambientLight.Color = Colors.Yellow; 
            _ambientLight.Targets.Add(root); 

Remarks

AmbientLight is one of the four light types derived from CompositionLight.

LightDescription
AmbientLight A light source that emits non directional light that appears to have been reflected by everything in the scene.
DistantLight An infinitely large distant light source that emits light in a single direction.
PointLight A point source of light that emits light in all directions.
SpotLight A light source that emits inner and outer cones of light.

Note

A Visual cannot be targeted by more than two non-ambient lights (PointLight, SpotLight or DistantLight).

Properties

Color Color Color Color

Color of the light. Animatable.

Comment Comment Comment Comment

A string to associate with the CompositionObject.

(Inherited from CompositionObject)
Compositor Compositor Compositor Compositor

The Compositor used to create this CompositionObject.

(Inherited from CompositionObject)
Dispatcher Dispatcher Dispatcher Dispatcher

The dispatcher for the CompositionObject.

(Inherited from CompositionObject)
DispatcherQueue DispatcherQueue DispatcherQueue DispatcherQueue

Gets the DispatcherQueue for the CompostionObject.

(Inherited from CompositionObject)
ExclusionsFromTargets ExclusionsFromTargets ExclusionsFromTargets ExclusionsFromTargets

Gets a collection of Visuals that are not targeted by the light.

(Inherited from CompositionLight)
ImplicitAnimations ImplicitAnimations ImplicitAnimations ImplicitAnimations

The collection of implicit animations attached to this object.

(Inherited from CompositionObject)
Intensity Intensity Intensity Intensity

Gets or sets the intensity of the light.

IsEnabled IsEnabled IsEnabled IsEnabled

Gets or sets a value that determines whether the composition light is on.

(Inherited from CompositionLight)
Properties Properties Properties Properties

The collection of properties associated with the CompositionObject.

(Inherited from CompositionObject)
Targets Targets Targets Targets

The collection of Visuals targeted by the light.

(Inherited from CompositionLight)

Methods

Close Close Close Close

Closes the CompositionObject and releases system resources.

(Inherited from CompositionObject)
PopulatePropertyInfo(String,AnimationPropertyInfo) PopulatePropertyInfo(String,AnimationPropertyInfo) PopulatePropertyInfo(String,AnimationPropertyInfo) PopulatePropertyInfo(String,AnimationPropertyInfo)

Defines a property that can be animated.

(Inherited from CompositionObject)
StartAnimation(String,CompositionAnimation) StartAnimation(String,CompositionAnimation) StartAnimation(String,CompositionAnimation) StartAnimation(String,CompositionAnimation)

Connects an animation with the specified property of the object and starts the animation.

(Inherited from CompositionObject)
StartAnimationGroup(ICompositionAnimationBase) StartAnimationGroup(ICompositionAnimationBase) StartAnimationGroup(ICompositionAnimationBase) StartAnimationGroup(ICompositionAnimationBase)

Starts an animation group.

The StartAnimationGroup method on CompositionObject lets you start CompositionAnimationGroup. All the animations in the group will be started at the same time on the object.

(Inherited from CompositionObject)
StartAnimationGroupWithIAnimationObject(IAnimationObject,ICompositionAnimationBase) StartAnimationGroupWithIAnimationObject(IAnimationObject,ICompositionAnimationBase) StartAnimationGroupWithIAnimationObject(IAnimationObject,ICompositionAnimationBase) StartAnimationGroupWithIAnimationObject(IAnimationObject,ICompositionAnimationBase)

Starts an animation group on the specified target.

(Inherited from CompositionObject)
StartAnimationWithIAnimationObject(IAnimationObject,String,CompositionAnimation) StartAnimationWithIAnimationObject(IAnimationObject,String,CompositionAnimation) StartAnimationWithIAnimationObject(IAnimationObject,String,CompositionAnimation) StartAnimationWithIAnimationObject(IAnimationObject,String,CompositionAnimation)

Connects an animation with the specified property of the target object and starts the animation.

(Inherited from CompositionObject)
StopAnimation(String) StopAnimation(String) StopAnimation(String) StopAnimation(String)

Disconnects an animation from the specified property and stops the animation.

(Inherited from CompositionObject)
StopAnimationGroup(ICompositionAnimationBase) StopAnimationGroup(ICompositionAnimationBase) StopAnimationGroup(ICompositionAnimationBase) StopAnimationGroup(ICompositionAnimationBase)

Stops an animation group.

(Inherited from CompositionObject)
TryGetAnimationController(String) TryGetAnimationController(String) TryGetAnimationController(String) TryGetAnimationController(String)

Returns an AnimationController for the animation running on the specified property.

(Inherited from CompositionObject)

See also