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SceneModelTransform.RotationAngleInDegrees Property

Definition

Gets or sets the rotation angle applied to the node, in degrees.

public:
 property float RotationAngleInDegrees { float get(); void set(float value); };
float RotationAngleInDegrees();

void RotationAngleInDegrees(float value);
public float RotationAngleInDegrees { get; set; }
var single = sceneModelTransform.rotationAngleInDegrees;
sceneModelTransform.rotationAngleInDegrees = single;
Public Property RotationAngleInDegrees As Single

Property Value

Single

float

The rotation angle applied to the node, in degrees.

Applies to