IdleDispatchedHandler IdleDispatchedHandler IdleDispatchedHandler IdleDispatchedHandler Delegate

Definition

Represents the method that handles CoreWindow idle priority dispatch events. It is invoked when CoreDispatcher.RunIdleAsync is called.

public : delegate void IdleDispatchedHandler(IdleDispatchedHandlerArgs e)
struct IdleDispatchedHandler : winrt::Windows::Foundation::IUnknown
{
   IdleDispatchedHandler(std::nullptr_t = nullptr) noexcept;
   template <typename L> IdleDispatchedHandler(L lambda);
   template <typename F> IdleDispatchedHandler(F* function);
   template <typename O, typename M> IdleDispatchedHandler(O* object, M method);
   void operator()(winrt::Windows::UI::Core::IdleDispatchedHandlerArgs const& e) const;
};
public delegate void IdleDispatchedHandler(IdleDispatchedHandlerArgs e)
Public Delegate Sub IdleDispatchedHandler(e As IdleDispatchedHandlerArgs)

Parameters

e
IdleDispatchedHandlerArgs IdleDispatchedHandlerArgs

The set of arguments returned by the callback.

Attributes

Windows 10 requirements

Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

See also