InkStrokesCollectedEventArgs Class


Contains event data for the StrokesCollected event of the InkPresenter associated with an InkCanvas control.

By default, an ink stroke is processed on a low-latency background thread and rendered wet as it is drawn. When the stroke is completed (pen or finger lifted, or mouse button released), the stroke is processed on the UI thread and rendered dry to the InkCanvas layer (above the application content). If the UI thread is busy, more than one ink stroke might be processed (collected) when the thread becomes available.

This behavior can be overridden by calling the ActivateCustomDrying method prior to loading the InkCanvas.

public ref class InkStrokesCollectedEventArgs sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.None)]
class InkStrokesCollectedEventArgs final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
public sealed class InkStrokesCollectedEventArgs
Public NotInheritable Class InkStrokesCollectedEventArgs

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)



Gets the collection of processed ink strokes ("wet" to "dry") associated with the StrokesCollected event.

Applies to

See also