UIElement.Clip UIElement.Clip UIElement.Clip UIElement.Clip Property

Definition

Gets or sets the RectangleGeometry used to define the outline of the contents of a UIElement.

public : RectangleGeometry Clip { get; set; }
RectangleGeometry Clip(); void Clip(RectangleGeometry clip);
public RectangleGeometry Clip { get; set; }
Public ReadWrite Property Clip As RectangleGeometry
<uiElement>
  <uiElement.Clip>
    rectangleGeometry
  </uiElement.Clip>
</uiElement>
Property Value

The rectangle geometry to be used for clipping area sizing. The default value is null (no clipping).

Examples

This example is simple XAML markup that specifies a Clip using an inline RectangleGeometry that specifies its dimensions through an attribute syntax.

<Canvas>
    <Image Source="Images/Water_lilies.jpg" Width="200" Height="150">
        <Image.Clip>
            <RectangleGeometry Rect="100 75 50 50"/>
        </Image.Clip>
    </Image>
</Canvas>

Remarks

The clipping geometry for UIElement.Clip in the Windows Runtime API must be a RectangleGeometry. You can't specify a non-rectangular geometry, as is permitted in some XAML frameworks like Microsoft Silverlight.

The clipped area is the "outside" of the geometry. In other words, the content that is shown (not clipped) is the area of the rectangle that is drawn with Fill if the geometry were used as data for a Path rather than for clipping. The clipped area is any area that falls outside the rectangle. The clipped area isn't hit-testable.