IDebugBinder3::GetMemoryObject

This method retrieves a memory object that represents the memory that this object is bound to.

Syntax

int GetMemoryObject(
   IDebugField      pField,
   long             uConstant,
   out IDebugObject ppObject
);

Parameters

pField
[in] Specifies which field to get the memory object for.

uConstant
[in] Represents a memory address or value for a constant value.

ppObject
[out] An IDebugObject representing the memory that this object is bound to.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

See also