PFND3D10DDI_STATE_IA_VERTEXBUF_CB callback function

The pfnStateIaVertexBufCb function causes the Microsoft Direct3D 10 runtime to refresh the set of vertex buffers that are bound to the input assembler.

Syntax

PFND3D10DDI_STATE_IA_VERTEXBUF_CB Pfnd3d10ddiStateIaVertexbufCb;

void Pfnd3d10ddiStateIaVertexbufCb(
  D3D10DDI_HRTCORELAYER Arg1,
  UINT Arg2,
  UINT Arg3
)
{...}

Parameters

Arg1

Arg2

Arg3

Return Value

None

Requirements

   
Windows version Available in Windows Vista and later versions of the Windows operating systems.
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See Also

CreateDevice(D3D10)

D3D10DDI_CORELAYER_DEVICECALLBACKS