PFND3D10DDI_STATE_PS_SHADER_CB callback function

The pfnStatePsShaderCb function causes the Microsoft Direct3D 10 runtime to refresh the pixel shader stage's shader program.

Syntax

PFND3D10DDI_STATE_PS_SHADER_CB Pfnd3d10ddiStatePsShaderCb;

void Pfnd3d10ddiStatePsShaderCb(
   D3D10DDI_HRTCORELAYER
)
{...}

Parameters

D3D10DDI_HRTCORELAYER

Return Value

None

Requirements

   
Windows version Available in Windows Vista and later versions of the Windows operating systems. Available in Windows Vista and later versions of the Windows operating systems.
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See Also

D3D10DDI_CORELAYER_DEVICECALLBACKS

CreateDevice(D3D10)

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