PFND3D11DDI_STATE_DS_CONSTBUF_CB callback function

The pfnStateDsConstBufCb function causes the Microsoft Direct3D 11 runtime to refresh the domain shader constant buffer state.

Syntax

PFND3D11DDI_STATE_DS_CONSTBUF_CB Pfnd3d11ddiStateDsConstbufCb;

void Pfnd3d11ddiStateDsConstbufCb(
  D3D10DDI_HRTCORELAYER Arg1,
  UINT Arg2,
  UINT Arg3
)
{...}

Parameters

Arg1

Arg2

Arg3

Return Value

None

Requirements

   
Windows version pfnStateDsConstBufCb is supported beginning with the Windows 7 operating system.
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See Also

CreateDevice(D3D10)

D3D11DDI_CORELAYER_DEVICECALLBACKS