PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE callback function

Determines the size of the user-mode display driver's private region of memory (that is, the size of internal driver structures, not the size of the resource video memory) for a shader.

Syntax

PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE Pfnd3d12ddiCalcPrivateShaderSize;

SIZE_T Pfnd3d12ddiCalcPrivateShaderSize(
  D3D12DDI_HDEVICE Arg1,
  const UINT *pShaderCode,
  D3D12DDI_HROOTSIGNATURE Arg3,
  const D3D12DDIARG_STAGE_IO_SIGNATURES *Arg4
)
{...}

Parameters

Arg1

A handle to the display device (graphics context).

pShaderCode

Pointer to a shader code.

Arg3

A handle to a root signature.

Arg4

Pointer to a D3D12DDIARG_STAGE_IO_SIGNATURES structure.

Return Value

Returns SIZE_T.

Requirements

   
Minimum supported client Windows 10
Header d3d12umddi.h